Weapon Styles for IED (Combat Pathing Revolution)

⭐ ⭐ (455 endorsements) 📥 378,226 downloads 📌 v1.0 📅 8/1/2024
🟠 Updated over a year ago

By GiraPomba - VX09 · Animation

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/12/2024 📅 Created: 8/1/2024
⚠️ Install Order · 7 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Weapon Styles - Draw-Sheathe animations for IED Find it →
7📦 Combat Pathing Revolution Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #53 of 154 Animation mods in this game by downloads

📋 About This Mod

Now you can use Combat Pathing Revolution (CPR) with ADXP I MCO Elden Rim Moveset Collection / BFCO version, Smooth Moveset and Weapon Styles for IED.

Customize weapon placement for yourself, followers, NPCs, and even enemies. The animations remain the same from Weapon Styles for IED.

You may proceed or skip to the installation and incompatibility section below

Tips: CTRL+F and find what you want.


Quick description about Combat Pathing Revolution (CPR):

CPR is a Skyrim's mod created by Maxsu, that massively amplifies combat behavior in NPCs through advanced pathing algorithms. This means the movement of enemies becomes more strategic and more realistic, making sure the NPC responds intelligently during battles. Improving the ease and difficulty of combat encounters, this mod makes NPCs more skilled at navigating the environment and shaping their tactics according to a situation. The Mechanics/combat behavior of CPR are:

1. Advance: NPCs advance, closing the distance to engage the player or target, thus starting melee combat or getting in a more favorable position for ranged attacks.

2. Back-off: NPCs back off to give themselves some breathing space from the player, such that they avoid possible attacks, and then reposition to get a better vantage for an attack from a new angle.

3. Circle: The NPCs will circle around the player or target, trying to find an opening for a strike or space, so they don't get cornered. Even able to turn over the tide and corner the player.

4. Fallback: The NPCs will disengage from combat and move to a safe position either to regroup, heal up, or in an attempt to re-strategize.

More details on the and .

Please, take a note:

  • []With this patch, NPCs, followers, and enemies can circle the target 360 degrees. If using mods with Attacks of Opportunity, enemies can flank and attack from the sides or behind, dealing more damage or crits. Dual-wielders become more deadly.

    []NPCs would be able to mix the behaviors with sprint-attacks (if provided by the moveset) and dodge mods, making combat even more interesting.

    []NPCs won't circle or fallback without the Close Range - Dueling box checked in their combat style.

    []NPC offensive and defensive behavior is controlled by combat AI. Choose one that suits your needs.

    Relations:

    []MCO, BFCO, focuses on modernizing combat mechanics by adding new attack animations, combos, and transitions.

    []SCAR, adds dynamic attack and power attack, combo animations for NPCs to make combat more

🤖 AI-enhanced — based on mod data

This mod patches all Weapon Styles - Draw-Sheathe animations for IED to work with Combat Pathing Revolution (CPR), ensuring compatibility between the two animation mods. It's for Skyrim players who use both mods and want their draw/sheath animations to function correctly with CPR's combat movement system.

✨ Key Features

Patches all Weapon Styles - Draw-Sheathe animations for IED with Combat Pathing Revolution (CPR).
Ensures compatibility between Weapon Styles and CPR for seamless animation integration.

📊 Pros & Cons

✅ Pros

  • Essential patch if you run both Weapon Styles and CPR — prevents animation conflicts.
  • Community-trusted with 455 endorsements and over 378k downloads.
  • Actively maintained, last updated December 2024.

⚠️ Cons

  • Requires both Weapon Styles - Draw-Sheathe animations for IED and Combat Pathing Revolution as dependencies — not standalone.
  • Only affects draw/sheathe animations — no new content beyond compatibility fixes.
🎯 Is This For You?
For Skyrim modders who use both Weapon Styles - Draw-Sheathe animations for IED and Combat Pathing Revolution. If you're running those two mods, this patch is a no-brainer. Skip if you don't use either mod or if you're not interested in animation compatibility.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have both Weapon Styles and CPR installed before adding this patch, and load it after them in your mod order.
  • Use a mod manager like MO2 or Vortex to install this patch — it's a simple file drop, but a manager keeps your load order clean.
  • If you're using other animation mods, check for compatibility patches to avoid conflicts.

📊 Mod Details

Game
Skyrim Mods
Author
GiraPomba - VX09
Version
1.0
Downloads
378,226
Endorsements
455
Category
Animation
Created
8/1/2024
Updated
12/12/2024

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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