Weapon Speed Mult Fix

⭐ ⭐⭐ (1,005 endorsements) 📥 139,474 downloads 📌 v1.02 📅 2/9/2021
⚪ Last updated 2022

By Emanwe · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/12/2022 📅 Created: 2/9/2021
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #10 of 115 Bug Fixes mods in this game by downloads

📋 About This Mod

After testing and using many many different combat mods and fixes, I have found that some of my characters were way too fast when using dual wield.

I have tried different fixes and combat mods that have a fix integrated but I wasn't lucky.

Every time I had to use console commands to check and then fix.

In the end, I have decided to try to make a fix by myself.

I did mods a long time ago for Morrowind and I have never tried with Skyrim especially the papyrus scripting.

After 5 days of work, I have pulled out this mod/fix.

It works really well for me and I have done quite a lot of tests in different situations and I haven't found any issue.

So let's see what this fix...fixes.

The main thing is to be sure that "BaseAv" of "WeaponSpeedMult" is 1. 00 ( this is because Skyrim has 0. 00 and 1. 00 as default and it applies the perks as a sum and not as a multiplier.

For example, the perk "Dual Flurry" at the max level adds 35% more attack speed in dual-wielding. Skyrim sets dual flurry perk at 1. 35 which is fine with a baseav of 0. 00.

The problems come when you activate the shout "Elemental Fury" that can add 30%,50%, or 70% attack speed....adding for example 1. 50 for the 50%.

Now you will be spinning at 2. 85 instead of the expected value of 1. 85.

With my fix, you will have a BASEAV of 1. 00, DUAL FLURRY at 0. 35, and ELEMENTAL FURY at 0. 50 for a total of 1. 85 as expected.

This is exactly what ALL the other mods do.

What my fix adds is a check to see if your save is "corrupted" from previous or present mods and it fixes it on the fly.

So let's say that you have deleted an old fix or mod that has the fix we have explained before.

After its removal, you will have the PERKS back to normal (from 0. 35 to the old 1. 35 for example).

Still, your BASE value will be probably 2. 00 now or even higher and it is saved in your savegame so when you have deleted the mod you have left this change behind.

If you apply again another fix you will end up being even faster and the only solution with be using console commands to fix it

The purpose of my fix is to allow people to see if they need the fix and apply it without using console commands.

As a side note, this fix is also applied to NPCs and not only to your character with or without SPID support.

(the versions WITHOUT SPID support are more stable at the moment)

Mods Conflict: mods that change the perks with a different value. A proper LOAD ORDER can fix it (ex: Ordinator)

mods that have their own version of the fix plus other features that you want to keep. Disable their fix and leave mine active (ex: Engarde)

mods that have their own version of the fix and no extra feature (ex: Attack Speed Framework, W

🤖 AI-enhanced — based on mod data

Weapon Speed Mult Fix is a bug fix mod for Skyrim that corrects weapon speed multiplier stacking issues. It sets BASEAV to 1.0, applies fixes to NPCs (with optional SPID support), and includes an MCM menu with stats and an apply option. ESL version available. With 1,005 endorsements and 139,474 downloads, it's a popular utility for players experiencing weapon speed inconsistencies.

✨ Key Features

Fixes perks to stack properly for weapon speed multipliers.
Sets BASEAV to 1.0 to correct base weapon speed.
Adds a check to determine if the fix is needed.
Includes an MCM menu with stats and an option to apply the fix.
Applies the fix to NPCs, with optional SPID support.
ESL version available for lightweight load order integration.

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,005 endorsements and 139k downloads.
  • Fixes a real gameplay bug that affects perk stacking.
  • Applies to NPCs too, so the whole game benefits.

⚠️ Cons

  • Last updated in 2022, so may not be compatible with the latest Skyrim versions.
  • Requires MCM and possibly SPID for full functionality, adding setup steps.
  • Potential conflicts with other mods that alter weapon speed or perks.
🎯 Is This For You?
For Skyrim players who've noticed weapon speed perks not stacking correctly or want a consistent fix across all characters. Also for modders who want a lightweight ESL solution. Skip if you don't care about weapon speed mechanics or use a different overhaul that already addresses this.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Use a mod manager like MO2 or Vortex to install and manage the ESL version.
  • Check the MCM after loading to see if the fix is needed and apply it.
  • If you use SPID, make sure it's installed and configured for NPC fixes.

📊 Mod Details

Game
Skyrim Mods
Author
Emanwe
Version
1.02
Downloads
139,474
Endorsements
1,005
Category
Bug Fixes
Created
2/9/2021
Updated
2/12/2022

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

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