Weapon Damage UI
⚪ Last updated 2017⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #56 of 127 Gameplay mods in this game by downloads
📋 About This Mod
DESCRIPTION
The mod allows you to change a damage of weapons and spells by the criteria.
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[]Powered by SkyUI (for MCM only)
[
]Individual settings both for NPC and PC[]Multipliers for weapons, materials and magicka, including runes
[]FISSES support
REQUIREMENTS
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[]SKSE 2. 0. 6 or newer
[
]SkyUI 5. 2SE[]FISSES is optional
DLC support (choose your version):
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[]No DLC - play without DLCs
[]Dawnguard - play with Dawnguard DLC only
[]Dragonborn - play with Dragonborn DLC only
[]Full - play with Dragonborn and Dawnguard DLCs (main version)
UPDATING
Just overwrite files and play.
Switching between versions
If you switching between version without DLC support to with DLC support and vice versa, you may use "Reload Settings" button at the "Options" page of the mod.
Starting from version 1. 06, the mod is supporting FISSES. It is much better than the solution has been described above ^_^
FISSES support information
At the moment the mod is using the hardcoded file to keep your settings:
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[]Data\SKSE\Plugins\FISS\WeaponDamageUI.xml
You have to watch over it yourself when you are switching between the versions of this mod. Because the file mentioned above is shipping in the archive of the mod and it contains settings by default.
Make backups and often :-)
Notes about Unarmed Combat
This version is supporting changing an unarmed damage, see settings for it at "By Type" page.
The current implementation is a bit weird. Changes for PC are applied almost simultaneously. On other hand, the next steps will be completed to change a value of unarmed damage for a NPC:
[]You will get first hit with a full force. Right after that the spell will be casted (fired) on the NPC with a duration equals to 60 seconds.
[]At the moment when this spell is started working on the NPC it will change the NPC's unarmed damage actor value as you defined.
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[]Data\SKSE\Plugins\FISS\WeaponDamageUI.xml
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[]No DLC - play without DLCs
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[]SKSE 2. 0. 6 or newer
Weapon Damage UI is a gameplay mod for Skyrim that lets you adjust weapon and spell damage based on type, material, and magicka. It requires SkyUI and has 674 endorsements, indicating a solid user base. Last updated in 2017, it remains a niche tool for players seeking finer combat balance.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 674 endorsements and over 21k downloads.
- Gives you precise control over damage values, perfect for fine-tuning difficulty.
- Works for both weapons and spells, covering all your combat needs.
⚠️ Cons
- Last updated in 2017, so it might not be compatible with the latest Skyrim versions or mods.
- Requires SkyUI, so you're locked into that dependency.
- Potential conflicts with other gameplay overhauls that alter damage values.
For Skyrim players who want to tweak combat balance to their exact liking, whether to make the game harder or easier. If you're a mod author or a perfectionist who loves customizing every stat, this is for you. Skip if you prefer all-in-one overhaul mods or don't want to fiddle with numbers.
💡 Beginner Tips
- Make sure SkyUI is installed first, as this mod relies on its interface.
- Test damage changes on a save you don't mind breaking, since tweaks can unbalance encounters.
- Use a mod manager like Vortex or MO2 to keep track of this mod and avoid overwriting conflicts.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- gh0stwizard
- Version
- 1.06
- Downloads
- 21,857
- Endorsements
- 674
- Category
- Gameplay
- Created
- 12/31/2017
- Updated
- 12/31/2017
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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