Unique Gildergreen

⭐ ⭐ (103 endorsements) 📥 8,902 downloads 📌 v1.0 📅 5/6/2025
🟠 Updated over a year ago

By HamsterSensei12 and tarlazo · Models and Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/6/2025 📅 Created: 5/6/2025
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Base Object Swapper Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #105 of 188 Models and Textures mods in this game by downloads

📋 About This Mod

Unique Gildergreen - A tree replacer

The Gildergreen is a central landmark in Skyrim's most important city, Whiterun. The vanilla tree, however, is somewhat lacklustre. This mod gives the Gildergreen and related trees new models.

Specifically, it replaces:

  • []The dead Gildergreen tree

    []the Eldergleam tree

    []the rejuvenated Gildergreen tree

    []the planted Eldergleam sapling

    []the regrown Gildergreen (if using a mod that regrows the tree).

    What does this mod do?

    The mod comes with tree models from Alaxouche's G. I. R. T. H - Gildergreen Is Really Thicc and fxxkthisworld's Nature of the Wild Lands. These are incredible models, which the authors very generously permitted me to include.

    The mod uses an ESPFE to define new tree records. It uses a Base Object Swapper ini to swap specific trees without affecting the vanilla mesh and textures. This means that other mods can continue to rely on the vanilla mesh and textures (or your preferred mesh and texture replacers).

    The mod also comes with a tiny script, which allows it to use different models for the rejuvenated tree and a regrown Gildergreen, if you have a mod that lets the sapling mature and grow.

    All tree models come with seasonal variants for Seasons of Skyrim.

    Requirements

    The mod requires Base Object Swapper.

    Compatibility

    The mod should be compatible with most things, but it will need patches for anything that drastically changes the Whiterun worldspace, specifically the location of the Gildergreen.

    Because the mod only replaces the Gildergreen in Whiterun (and the Eldergleam in the sanctuary), it is also compatible with any mods using the vanilla tree model, such as Cities of the North - Falkreath.

    It comes with built-in compatibility for

    • []Seasons of Skyrim

      []Gildergreen Regrown

      []The Gildergreen Grows

    The mod is also compatible with mesh and texture replacers for the Gildergreen. These will not affect the specific trees this mod replaces, but will work for any other mods that use the vanilla tree.

    A: Yes. Obviously.

    Q: Aren't there already mods that do this..?

    A: Yes! Some very good ones too. If you use The Gildergreen Grows, you may like ItzIvy's The Gildergreen Grows - Nature of the Wild Lands - Standalone Patch, which does some of the same things with a slightly different approach. And of course, you could also just use a standard mesh and texture replacer, such as G. I. R. T. H or Nature of the Wild Lands, from which I borrowed the models, or Subdivide and Smoothe - Unique Trees, or Sacred Trees, or.

🤖 AI-enhanced — based on mod data

Unique Gildergreen replaces the Gildergreen and Eldergleam trees in Skyrim with new models from Alaxouche's G.I.R.T.H and fxxkthisworld's Nature of the Wild Lands. It uses Base Object Swapper and an ESPFE to avoid conflicts, includes seasonal variants for Seasons of Skyrim, and supports Gildergreen Regrown. A small script enables different models for the rejuvenated and regrown trees.

✨ Key Features

Replaces the dead Gildergreen, Eldergleam, rejuvenated Gildergreen, planted Eldergleam sapling, and regrown Gildergreen with new models.
Uses Base Object Swapper and an ESPFE to swap specific trees without affecting vanilla meshes or textures.
Includes seasonal variants for Seasons of Skyrim.
Built-in compatibility with Seasons of Skyrim, Gildergreen Regrown, and The Gildergreen (likely a mod).
Small script allows different models for the rejuvenated tree and regrown Gildergreen.

📊 Pros & Cons

✅ Pros

  • Community-approved with 103 endorsements and nearly 9k downloads.
  • Smart use of Base Object Swapper means no mesh conflicts with other tree mods.
  • Includes high-quality models from popular mods like G.I.R.T.H and Nature of the Wild Lands.

⚠️ Cons

  • Requires Base Object Swapper, so you need to grab that dependency first.
  • Needs patches for mods that drastically change Whiterun's worldspace, like city overhauls.
  • Last updated in May 2025, so it might not be compatible with the latest Skyrim updates or other mods.
🎯 Is This For You?
For Skyrim players who want the Gildergreen to look more impressive without overhauling all trees. If you use Seasons of Skyrim or Gildergreen Regrown, this mod integrates seamlessly. Skip if you're fine with vanilla trees or don't want to add another dependency.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have Base Object Swapper installed and load this mod after it in your mod manager.
  • If you use Seasons of Skyrim, enable the seasonal patch or ensure the mod's files are active.
  • For Gildergreen Regrown, install that mod first, then this one, to get the script working properly.

📊 Mod Details

Game
Skyrim Mods
Author
HamsterSensei12 and tarlazo
Version
1.0
Downloads
8,902
Endorsements
103
Category
Models and Textures
Created
5/6/2025
Updated
5/6/2025

🔧 How to Install Skyrim Mods

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