Translocate - Mark And Recall Spells

⭐ ⭐ (749 endorsements) 📥 15,794 downloads 📌 v2.1.0 📅 8/8/2017
⚪ Last updated 2021

By dolandemort · Magic - Spells & Enchantments

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/17/2021 📅 Created: 8/8/2017
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #27 of 64 Magic - Spells & Enchantments mods in this game by downloads

📋 About This Mod

DESCRIPTION

A set of Alteration spells that will allow you to teleport. Locations are assigned with the "Mark" spell (and nameable) and later teleported to using the "Recall" spell. Requirements and number of Marks are configurable.

FEATURES

  • []By default, 1 Mark is allowed per rank of alteration (novice, apprentice, adept, expert, master). This can be configured up to a total of 10 Marks per rank, for a total of 50 possible Marks.

    []What constitutes a "rank" of alteration is configurable with MCM: It can be contingent upon your Alteration skill level, or the Alteration rank-perks, or both (the default), or even neither (which will give you 5 marks per whatever Mark multiplier you have set, regardless of Alteration skill or perks).

    []Marks are nameable upon creation.

    []Preserves your orientation. The direction you were facing when casting "Mark" is the direction you will adopt when teleporting to that Mark using "Recall".

    []Spell tomes are added to spell vendors through script injection, so no bashed patch is necessary.

    CAVEATS

    Due to Papyrus's string caching, some strings may not obey the capitalization that you chose when naming a Mark. For example, were you to try and name a Mark "Gold", it would show up as "gold" instead. To get around this, add a trailing space to any problematic names, e.g. "Gold "; this will more often than not result in a unique string that hasn't already been cached with different capitalization than what you desired.

    Remember that teleporting during quests—or from one location to another, and in doing so bypassing the normal Vanilla mechanic (like perhaps from Solstheim back to mainland, or from within an interior during a quest to somewhere in the exterior)—could mess up quest stages depending on what quests you might have active. Bear this in mind and try to use discretion, and also have a strategy for backing up or rotating your saves, or just not overwriting your old saves and making a new save each time.

    NOTES

    []The leveled list script mentioned above runs through a quest added to the player (not visible in quest log) when loading/starting a game for the first time with this mod activated; it should therefore only run a single time when this quest is first added to the player. Thereafter, since your character will already have the quest that triggers it added and marked complete (again not visible in quest log), the leveled list injector script should never run ever again.

    []Should be safe to install on existing saves. Should be compatible with pretty much anything.

    []1. 0. 0 is the last version without SKSE/UIExtensions requirements, and can thus be used on systems unable to make use of those.

🤖 AI-enhanced — based on mod data

Adds Alteration spells to mark and recall locations, with configurable mark limits and requirements. A utility mod for Skyrim players who want fast travel options with a magical twist. 749 endorsements and 15,794 downloads show solid community support.

✨ Key Features

Adds Alteration spells for marking and recalling locations.
Allows naming of marked locations.
Configurable number of marks and their requirements.

📊 Pros & Cons

✅ Pros

  • Community-approved with 749 endorsements and over 15k downloads.
  • Configurable mark limits and requirements fit different playstyles.
  • Fills a niche for magic-focused fast travel alternatives.

⚠️ Cons

  • Last updated in 2021, so may not be compatible with the latest Skyrim versions or other mods.
  • Potential conflicts with other fast travel or location-based mods.
  • Requires configuration to balance mark limits, which might not suit everyone.
🎯 Is This For You?
For Skyrim players who want a lore-friendly, magic-based alternative to fast travel and enjoy customizing their gameplay. Skip if you prefer simple fast travel or don't use Alteration magic.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if your Skyrim version is compatible, as the mod hasn't been updated since 2021.
  • Use a mod manager to easily enable/disable and test for conflicts.
  • Configure the mark limit in the MCM or settings to suit your playthrough.

📊 Mod Details

Game
Skyrim Mods
Author
dolandemort
Version
2.1.0
Downloads
15,794
Endorsements
749
Category
Magic - Spells & Enchantments
Created
8/8/2017
Updated
7/17/2021

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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