The Kids Are Alright - Wild Child
⚪ Last updated 2022⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (6 images)
🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #81 of 108 NPC mods in this game by downloads
📋 About This Mod
This is a plugin to The Kids Are Alright Renewal - Ultimate. It will only work with TKAA AND that specific "UltimateRenewal" (latest) version. This is due to Ultimate including new assets required by this and/or any future plugins (by me). This mod places approximately 70 new children into the world, many of which are adoptable. Bandit camps will sometimes have kids around. Same goes for Witch, Warlock or Vampire covens. You will encounter solitary kids that are hunters that can be traded with - just don't expect them to be taking on wolves, bears or big cats. They're just kids. Some of the Stormcloak soldiers have their kids along, but they will not do any fighting. The kids ALL have the default game child flag set, so they act like any other kid in Skyrim. Serious threats cause them to run and hide, you know, like any sane kid would do in real life. If you are expecting a kid to run up and try to stick a knife in you, or take on a dragon, well, this isn't your mod.
Expect some silly easter egg characters. If you know my mods, you know the drill by now.
I went to plugins so people can choose what features they want, and since they're in esl (espfe) format, they don't take up a precious esp slot (same as TKAA). Most of the assets are in the base mod, and that has been locked, so that lighter weight plugins like this are possible.
The mod is just a simple esl flagged plugin and a compressed archive for meshes and textures. A mod manager is highly recommended. I do not recommend or support manual installation.
NEVER, EVER make changes to the plugin in the Creation Kit. It will generate new facegen meshes and textures and they will be UGLY. Use xedit to make your changes every.single.time. Also the Creation Kit is stupid, and will blindly make new id records outside of the allowed esl range, and you will make a mess of your game. I learned this the hard way. xedit KNOWS not to do these things, and is the correct and SAFE way to make edits. Learn it. Know it. Live it.
Other Notes
Some kids have no interest or need for adoption at all.
A high poly version of this mod, to go with SkyChild, is HERE
Highly Recommended
If you like this mod, you will want these too:
Hearthfire Multiple Adoptions
Dragons Keep
Stonehall Orphanage
Q: Why am I seeing purple hair/eyes/etc. on some kids?
A: Download the latest version of TKAA Renewal.
A: Both this mod and TKAA have been back-ported to LE by others, but please don't ask me for support.
A: I don't have one to test, so I can't make the conversion with any confidence. But someone will. The assets should be compatible, it's just a plugin re-configuration as far as I know.
Q: Where can I find the ne
The Kids Are Alright - Wild Child is an addon for The Kids Are Alright that introduces around 70 new wild encounters featuring child versions of hunters, bandits, witches, vampires, and more. A vendor sells child-sized versions of all major armor types. This mod expands the base TKAA experience with new NPC variety and encounters.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with over 2,000 endorsements and 61k downloads
- Adds a ton of new encounters (around 70) to keep exploration fresh
- Child-sized armor for all major types means your little adventurers can look the part
⚠️ Cons
- Requires The Kids Are Alright base mod, so it's not standalone
- Last updated in 2022, so it might not be compatible with the latest game patches
- Potential conflicts with other mods that alter NPC encounters or leveled lists
For Skyrim players who already use The Kids Are Alright and want more variety in their wild encounters. If you're looking for a standalone child NPC overhaul, this isn't it. Skip if you don't care about child NPCs or don't want to manage another dependency.
💡 Beginner Tips
- Make sure you have The Kids Are Alright installed first, as this is a plugin for it.
- Load this mod after TKAA in your load order to ensure proper overwrites.
- If you use a mod manager, let it handle the file placement to avoid conflicts.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- triptherift
- Version
- Final
- Downloads
- 61,006
- Endorsements
- 2,074
- Category
- NPC
- Created
- 6/2/2021
- Updated
- 6/22/2022
🔧 How to Install Skyrim Mods
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Visit the official mod page for specific installation instructions for this mod.
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