Swiftly Order Squad - Immersive Addon

⭐ — (8 endorsements) 📥 140 downloads 📌 v1 📅 9/27/2026
🟢 Updated this month

By eXgamble · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/30/2026 📅 Created: 9/27/2026
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • ✅ Updated 41 days after the latest game patch — actively maintained
  • 🏆 #153 of 167 Immersion mods in this game by downloads

📋 About This Mod

Addon to Swiftly Order Squad to make the mod much more immersive. Your followers don't teleport. They travel!

Swiftly Order Squad - Immersive Addon

Your followers don't teleport. They travel.

Overview

An immersion-focused patch for Swiftly Order Squad. Commanding your party now respects distance, injuries, danger and time. Gathering scattered companions takes as long as it plausibly should, and nobody shows up who couldn't have made the trip.

This mod used Swiftly Order Squad Immersive Patch code as the base, then heavily modified

Features

  • []Distance-based Gather Party: the time skip is based on your furthest follower who will actually come.

    []Nearby companions (same town, same dungeon, the building next door) rejoin you with just a quick fade and no time skip.[/]

    []Outdoors, travel time scales with the real distance between you.[/]

    []Companions somewhere else in the same hold take longer. Companions in unrelated places take longer still.[/]

    []Works across cell boundaries, interiors and the city worldspaces (Whiterun, Solitude, Windhelm, Riften, Markarth).[/]

[/]

[]Wounded companions stay behind: followers in bleedout won't rejoin you. If your whole party is down, the gathering is refused before any time passes.[/]

[]Dead companions are ignored: they're never gathered or counted.[/]

[]No gathering in combat: you can't call your party while enemies are nearby.[/]

[]Commands have a range: Wait, Follow and Inventory only reach companions within earshot.[/]

[]Bug fix: in the original, Gather Party will still trigger even if you have no followers. Now, the menu will not even open if you do not have any followers.[/]

[]Fully configurable: every message and every travel-time setting lives in a simple JSON file.[/]

How travel time is decided

  • []Both outdoors: real distance (default 16,000 units per hour, so short trips cost nothing)[/]

    []Sharing a town, city, dungeon or building: fade only, no time skip[/]

    []Sharing only a hold: 4 hours[/]

    []No shared location: 8 hours[/]

    []Location unknown (rare, some modded cells): 3 hours[/]

    []Capped at 24 hours[/]

    Configuration

    Edit SOS Immersive Settings.json in the mod's folder (or your Data folder):

    • []gatherUnitsPerHour: how far companions travel per game hour[/]

      []gatherMaxHours / gatherSameHoldHours / gatherUnrelatedHours / gatherUnknownHours: time-skip values[/]

      []gatherDebug: set to 1 to see, for each follower, which rule decided their travel time[/]

      []string section: reword any notification to fit your game or language[/]

    Deleting the file or a line is safe: the mod falls back to its built-in defaults. Restart the game after editing.

    Requirements

    • []Swiftly Order Squad[/]

      []SKSE64[/]

      []PapyrusUtil SE[/]

      []powerofthree's Papyrus Extender[/]

      Installation

      Install with your mod manager and let it overwrite Swiftly Order Squad. Remove or disable the first Immersive Patch if you use it. This version replaces it.

      Compatibility

      • []Works with vanilla and most custom followers, including Vilja, Inigo and Pet Framework pets (support inherited from SOS).[/]

        []Player homes and dungeons from other mods work best when their author linked them to a hold, as vanilla ones are.[/]

        []Safe to install mid-playthrough.[/]

        Credits

📊 Mod Details

Game
Skyrim Mods
Author
eXgamble
Version
1
Downloads
140
Endorsements
8
Category
Immersion
Created
9/27/2026
Updated
9/30/2026

🔧 How to Install Skyrim Mods

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