Static Swaps Variety - Festival Flags
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #344 of 345 Models and Textures mods in this game by downloads
📋 About This Mod
Part 3 in a series of mini-mods I have planned to add a little variety to the world and hopefully help it feel more alive. "Small changes to make a big difference" is my goal with little subtle details.
In the vanilla game, there is 1, yes one, version of the "SRopeFestivalLine" static item (those little flags hanging from a rope line that you see in Solitude). These are nice easy decorations that a number of Mod Authors use to liven up some areas...but, there's just the one type, so it always looks the same.
Well, not anymore!
Using the meshes I made in my modders resource (here), I've allowed for several new varieties of these flags to show up in your game.
This comes in 2 versions, regular, and SMIM.
Both versions are coloured using the overall colour palette of the hold which they represent.
The regular version uses the default ropes and only the flags themselves are changed. It provides 11 new versions of the Festival Flags.
The SMIM version uses SMIM ropes, so the ropes and the flags are changed. This allowed a little more variety, and includes 23 versions of the Festival Flags. The ropes also differ depending on the area they are used. So for example, Riverwood and Whiterun both use the same flags themselves, but Whiterun uses the nice clean "Riften" style ropes, while Riverwood uses the Farmhouse ropes. I tried to make the ropes used logical in this manner.
Using the fantastic Base Object Swapper, the provided _SWAP.ini file swaps the existing models with my new models.
Below is some information on how you can adjust settings yourself if desired.
In the _SWAP.ini file, you'll notice:
"chanceS(100)" which is is the percentage chance of a swap occurring for the new flags. This is the default setting for everywhere except Solitude. It can be set to any percentage you want and is currently set to 100% so all the flags in a specific location will change.
"chanceR(50)" which is is the percentage chance of a swap occurring for the new flags, and only used in Solitude. Since Solitude already used the flags in the first place, I wanted to allow for both versions to be available here. Again, it can be set to any percentage you want and is currently set to 50%, leaving a 50% chance that no swap will occur.
The "chanceS" sections have an "S" at the end which causes the swaps to happen once, and remain that way for the remainder of your playthrough on that save file. Alternatively, you can change the "S" to an "R" to make the swaps happen anytime you load your save. For these particular swaps, I prefer the "chanceS" myself as moss growth really wouldn't change much during a playthrough.
Same thing for the Solitude line, but in reverse.
Any lines can be completely dis
This mod adds new color variants of Festival Flags statics, each themed to the hold they represent, and distributes them throughout Skyrim using Base Object Swapper. It's a lightweight visual enhancement for players who want more regional variety in festival decorations, with 160 endorsements and frequent updates as of August 2023.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 160 endorsements and over 85k downloads.
- Ties into Skyrim's holds for a more immersive regional feel.
- Uses Base Object Swapper, so it's lightweight and doesn't replace vanilla assets.
⚠️ Cons
- Requires Base Object Swapper, so you'll need that mod installed and load order sorted.
- Only affects festival flags—if you're looking for broader decoration overhauls, this is narrow in scope.
- Potential conflicts with other mods that alter the same static objects or use Base Object Swapper for similar edits.
For Skyrim players who want subtle regional variety in festival decorations without overhauling the whole game. If you're a modder or enjoy immersive world details, this is a nice touch. Skip if you want major visual changes or don't use Base Object Swapper.
💡 Beginner Tips
- Make sure you have Base Object Swapper installed and enabled, and place this mod after it in your load order.
- Use a mod manager like Vortex or MO2 to handle installation and avoid overwriting conflicts.
- If you see missing textures or flags not appearing, double-check that Base Object Swapper is up to date and that no other mod is overriding the same statics.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Suinier
- Version
- 1.0
- Downloads
- 85,793
- Endorsements
- 160
- Category
- Models and Textures
- Created
- 8/3/2023
- Updated
- 8/3/2023
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