SSEEdit Script - Generate Recipes
⚪ Last updated 2017⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #25 of 36 Utilities mods in this game by downloads
📋 About This Mod
Description: These scripts are intended to used for custom weapon/armor mods that don't come readily with crafting/tempering recipes. Instead of generating them manually with Creation Kit, you can generate these recipes automatically using this script.
Requirement: SSEEdit 3. 1. 3 or later mtefunctions.pas from Merge Script or NPCVisualTransfer
Installation: Drop scripts into SSEEdit\Edit Scripts folder
How to generate recipes automatically: 1. Load custom item mod along with dragonborn.esm in SSEEdit 2. Select single or multiple armor/weapon records that you with to automatically generate crafting/tempering recipes 3. RIght click -> apply script -> select _Construct crafting recipe tempering recipe. 4. Press OK 5. A pop up will ask you to select a material. 6. Click on a radio button to mark it and press ok
How to make crafting recipes to require a book (to reduce crafting menu clutter) 1. Load custom item mod that already has crafting recipes 2. Open that ESP's tree by clicking on a (+) button left side of the ESP 3. Open Constructible Objects 4. Select multiple recipes by dragging a box around recipes or using shift or control key + clicking individual recipes 5. Right click and apply script _make recipes require a book 6. A pop up will ask you to put editor id, title and the content of the book 7. editorid is usually generated automatically, so mostly you can ignore that part 8. put the title and content of the book inside the text boxes. 9. Note that contents written may be lost or get real ugly during the process, so I warn you not to put too much effort in the content field of the book. 10. Press ok 11. The generated book doesn't appear in game normally, you'd have to console it in or place it in the world. (my preferred method is putting it in a container somewhere)
Credits: SSEEdit team Mator
This SSEEdit script automatically generates crafting and tempering recipes for weapons and armor in Skyrim Special Edition. It also allows recipes to require a book to appear in the crafting menu. A utility for mod authors and players wanting to streamline recipe creation.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Saves tons of time if you're making a crafting overhaul—no more hand-writing every recipe.
- The book requirement option is a neat touch for gating recipes behind progression.
- Solid community trust with 213 endorsements and over 100k downloads.
⚠️ Cons
- Last updated in 2017, so it might not play nice with newer SSEEdit versions or mods.
- It's a script, not a plug-and-play mod—you'll need to know your way around SSEEdit.
- Potential conflicts with other mods that alter crafting menus or recipe lists.
For Skyrim SE mod authors who want to quickly generate crafting recipes without tedious manual work. Also useful for players who want to tweak their own game's crafting. Skip if you're not comfortable with SSEEdit or just want a ready-made recipe mod.
💡 Beginner Tips
- Make sure you have the latest SSEEdit installed, as older versions may not support this script.
- Run the script on a backup of your plugin to avoid messing up your load order.
- Test the generated recipes in-game to ensure they appear correctly before committing to a full playthrough.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- unblest
- Version
- 1.4
- Downloads
- 101,089
- Endorsements
- 213
- Category
- Utilities
- Created
- 12/8/2016
- Updated
- 1/4/2017
🔧 How to Install Skyrim Mods
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