Specialists of Skills - A Training Mod

⭐ ⭐ (194 endorsements) 📥 31,512 downloads 📌 v1.0 📅 6/19/2023
⚪ Last updated 2023

By Janquel · Overhauls

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/2/2023 📅 Created: 6/19/2023
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #15 of 28 Overhauls mods in this game by downloads

📋 About This Mod

Background

Let's face it: training in Skyrim is kinda silly. I mean, getting beyond the arbitrary nature of breaking proficiency in a skill type into discrete numbers, you talk to a given person, toss them some money, and regardless of what you already know relative to them (up to a certain threshold, anyway), they get you to the next "level." And then there's nothing to be gained with training with those lower trainers when you're past them - practice as a concept doesn't exist, they might as well not exist once you've surpassed them. Training with a Novice trainer or a Master trainer will gain you the same amount of experience, and to a certain degree that makes other types of trainers....meaningless. There's all these people out there, and the all fulfill the same purpose with little to no variation.

This mod doesn't necessarily fix it. It does, however go a long way towards it.

The simple summary of what this does:

  • []Trainers no longer train you to the next level, they give "Skill XP" instead. So you can progress on past the cap (no more "waste" if you train towards the end of a skill level) and you can actually get multiple levels within a single training session. On the flip side, as you reach the limit/surpass given trainers, you might need to train with someone multiple times to gain a skill level.

    []Similarly, there is no longer a training cap, so you can train with trainers past the point where they should be useful (think of it as practicing with someone lower than you - you can skill hone your skills)

    []Master Trainers will always give more XP than Expert Trainers will always give more XP than Common Trainers. However, cost scales based off the usefulness of the trainer, with some other factors.

    []This has the end result of Common trainers being the "best" until skill level 55 (roughly), Expert until 78, and Master above that, in terms of "bang for your buck" - better trainers will (mostly) be more effective at training you, but they will be more expensive to where they don't want to bother with someone so novice - Master training is actually MORE expensive at skill level 10 than at skill level 20.

    Effectively, this mod makes all trainers useful. The idea for this was planted close to three years ago, but I always lacked the ability - I couldn't seem to figure out how to hijack the training menu to allow this process to take place, which is why the simple but silly Git Gud - Trainers Have Standards was released (it makes trainers not bother with you at all until you hit a minimum skill level. It's also completely incompatible with this mod :V). However, last year, with the release of Zim's Trainer's Expansion, my issue of how to hook into the training script was solved....by bypassing it altogether. Zim remade the training process from the ground up, and provided a framework I could hook into

🤖 AI-enhanced — based on mod data

Specialists of Skills is a small overhaul for Skyrim that changes how training works: instead of gaining a single skill level, you receive skill XP, with costs adjusted by trainer type. It's for players who want more flexible progression and a different training experience. With 194 endorsements and recent updates, it's a niche but appreciated mod.

✨ Key Features

Changes training rewards to provide skill XP instead of a single skill level
Adjusts training cost based on trainer type

📊 Pros & Cons

✅ Pros

  • Community-approved with 194 endorsements and over 31k downloads
  • Makes training more flexible by granting XP instead of a level, letting you progress multiple skills
  • Cost scaling by trainer type adds depth to the training system

⚠️ Cons

  • Small mod with a niche focus—may not appeal to players who prefer the vanilla training system
  • Potential compatibility issues with other mods that alter training or skill progression
  • Limited feature set; no additional options or configurable settings mentioned
🎯 Is This For You?
For Skyrim players who find vanilla training too rigid and want a more organic way to build skills. Also for those who enjoy tweaking game mechanics without overhauling the whole system. Skip if you're happy with the default training or want a larger gameplay overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod changes training rewards, it's best to install it before you start using trainers to avoid confusion.
  • If you use other mods that affect skill progression, check their compatibility patches or load order to ensure they work together.
  • Consider pairing with mods that add more trainers or training opportunities to get the most out of the XP system.

📊 Mod Details

Game
Skyrim Mods
Author
Janquel
Version
1.0
Downloads
31,512
Endorsements
194
Category
Overhauls
Created
6/19/2023
Updated
8/2/2023

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

Keep browsing — more Skyrim mods await

📋 All Skyrim Mods 🏆 Top 25 📂 More Overhauls 👤 More by Janquel 🔎 Similar Mods 🌐 Best Overhauls (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods