Solitude and Temple Frescoes - mesh fix and cubemap patch
⚪ Last updated 2020⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #484 of 565 Models and Textures mods in this game by downloads
📋 About This Mod
If you use Solitude & Temple Frescoes and any mod that changes the default eye cubemap texture (many eye mods do since the vanilla cubemap does not fit the eye mesh very well) then the environment map on the frescoes will look very different from intended, probably much less glossy. This fixes that.
Instead of just getting the frescoes to use the vanilla cubemap I remapped them to a cubemap that I think looks even better for these meshes than the vanilla eye cubemap. So the frescoes won't look exactly like they do in the mod's screenshots but imo it's an improvement. Because of that, you can use this even if you don't use any mods that change the eye cubemap, since it still improves on the vanilla cubemap.
I've also learned that there are some errors in the original meshes (in both versions of the mod), an External Emit flag set with no external emittance shader enabled, which can supposedly cause crashes. Some users of the 2019 version of that mod reported crashes so that may have been the cause. I've added an update that also fixes the erroneous BSXFlag. There may be another problem with the original meshes so I'll continue working on fixing them as I find out about it.
The meshes included in this mod are owned by CD Projekt Red and licensed for free personal use with blanket permissions, so feel free to use them. Credits to Oaristys for converting them to work in Skyrim and credits to Arduunos for making the original mod of course. Credits to Rudy for the ceramic cubemap (I think), I got it from his Rudy HQ - Miscellaneous mod, available here on the SSE nexus.
Fixes mesh errors in Solitude and Temple Frescoes and replaces the default eye cubemap to prevent conflicts with eye texture mods. Improves the environment map. A small but essential patch for Skyrim modders, with 1,491 endorsements and 1.1M downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,491 endorsements and over a million downloads — clearly a must-have for many.
- Solves a real conflict: if you use eye cubemap mods, this prevents weird visual glitches.
- Tiny patch, easy to install, and it just works — no complex setup.
⚠️ Cons
- Last updated in March 2020 — might be outdated for the latest Skyrim versions, so check compatibility.
- Only fixes meshes and cubemaps; if you're looking for new textures or overhaul, this isn't it.
For Skyrim modders who use eye cubemap replacers and want to avoid conflicts with Solitude and Temple Frescoes. Also for anyone who notices mesh errors in those locations and wants a quick fix. Skip if you're not using eye cubemap mods or don't care about those specific meshes.
💡 Beginner Tips
- If you're using a mod manager like Vortex or MO2, just download and install — it will overwrite the original meshes automatically.
- Make sure this mod loads after any mod that changes eye cubemaps to ensure the fix takes effect.
- If you're playing Skyrim Special Edition, verify that the mod is compatible with your version, as it was last updated in 2020.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Arduunos
- Version
- 1.1
- Downloads
- 1,147,445
- Endorsements
- 1,491
- Category
- Models and Textures
- Created
- 3/12/2020
- Updated
- 3/12/2020
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