Skyrim Special Edition Upscaled Textures (SSEUT)

⭐ ⭐⭐ (1,011 endorsements) 📥 390,263 downloads 📌 v0.6 📅 4/10/2020
⚪ Last updated 2021

By kartoffel · Models and Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/9/2021 📅 Created: 4/10/2020
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #98 of 434 Models and Textures mods in this game by downloads

📋 About This Mod

Skyrim SE Upscaled Plants and Clothes

These are works that were made before CSSET.

I do plan on finishing SSEUT, I just got very distracted by FFXIV.

The other modules are:

SSEUT ACTORS

SSEUT ARMOR

SSEUT CLUTTER

SSEUT LANDSCAPE

2x> 2x for SD.

4x> 4x for SD and 2x for HD.

Where SD is the resolution of stuff from original Skyrim release, and HD is stuff from the High Resolution Pack. I am doing this so that the resolution of the textures is level. For more info please go to the CSSET page.

PLEASE DOWNLOAD CSSET FIRST.

How to install:

Gimme screen archery HD quality:

clothes_4x, plants_4x,

Gimme big HD quality:

clothes_2x,plants_4x,

Gimme HD pack quality:

INSTALL ALL UPDATES

NOTE ON SYNTAX

4x does not mean 4k, 2x does not mean 2k, 1x does not mean 1k.

x refers to scaling factor

In example:

Scaling factor of 4:

512--->(4x)--->2k

1k --->(4x)--->4k

2k --->(4x)--->8k

Scaling factor of 2:

512--->(2x)--->1k

1k --->(2x)--->2k

2k --->(2x)--->4k

This is important to know, so for example, an armor set upscaled by 4x:

body: 1k --->(4x)---> 4k

boots, gloves, helmet: 512--->(4x)--->2k

You can see why calling this '4k' would be incorrect, because there are many 2k textures included in this.

Will write a better description later maybe. If you look at my profile you can see I upscale a lot of stuff and info, blah, blah.

Pending complete rewrite because I hate myself. (except for landscapes and plants. Landscapes and Plants are (hopefully) final version) They're not because I hate myself too much.

These have mildly technically descriptions and information, some of which is a version or so out of date, because I'm trying to push these out. Essentially just makes things look better without being too different from vanilla.

Cleaned (1x) sets have been moved to 'Old files', because they are Deprecated by CSSET.

Q:

8x for landscape and plants?

A:

For this mod I use Skyrim LE + HD texture pack + Normal maps & new textures from SSE. For modules I will define into two catagories: Mostly HD and Mostly Original.

Mostly HD:

Will be mostly:

4x will be max ~8k textures. 2x will be max ~4k textures. 1x will be max ~2k textures.

4x will be 4x of SSE textures. 2x will be 2x of SSE textures. 1x will be 1x of SSE textures.

4x will be 8x of Original Skyrim. 2x will be 4x of Original Sk

📊 Mod Details

Game
Skyrim Mods
Author
kartoffel
Version
0.6
Downloads
390,263
Endorsements
1,011
Category
Models and Textures
Created
4/10/2020
Updated
5/9/2021

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