Savefile Grouping Fix

⭐ ⭐ (565 endorsements) 📥 234,819 downloads 📌 v1.0.2 📅 10/10/2024
🟠 Updated over a year ago

By digital-apple · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/14/2024 📅 Created: 10/10/2024
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #13 of 94 Bug Fixes mods in this game by downloads

📋 About This Mod

Savefile Grouping Fix

Mod Description

Fixes a save game bug that causes custom savefiles to not get properly assigned to the file group of the character they were created on. This core issue is made apparent when using console commands and certain SKSE mods, but can be safely installed to any load order.

Features

By default, if we ever create a custom savefile in skyrim, be it manually through the console commands save / savegame or through another mod that calls SKSE's SaveGame(), such savefiles unless named in a very specific and not so easily reproducible way will end up being assigned to the "Show All Saves" category on the Journal Menu instead of being assigned to the group of savefiles of the character the save was made originally on.

PS: Only custom savefiles that were created while this plugin was installed are going to be correctly assigned to their file groups!

Example without the plugin:

Custom savefiles from other characters show up in the list as well. 😌

Example with the plugin:

Only the current character's linked custom savefiles are displayed! 😌

Warning: Technical!

The reason why that happens is because the game has a "link" between a specific savefile and the character it was created for, but such link, which is an ID is actually saved and read in the savefile name.

However, simply adding such ID to the filename is by far enough to circumvent that, since the game ignores parsing such information unless the savefile name is formated in a very specific way, which is the way your common save files would be currently named, for example:

Save1_FF6A1F19_0_4B656570_HelgenKeep01_000000_20241009230515_1_1.ess

I'm not delving into too many details on what each of these numbers mean, just that the second number we see, FF6A1F19 is the ID of the character this savefile belongs to.

Such IDs are generated every time we start a new game and are loaded back / updated in memory once we load a savefile that was properly named by the engine, and it will stay unique as long as a file with that ID in it's name exists.

To deal with the main problem, I am saving pairs of key and values containing both the savefile name and the character id it belongs to. This process happens every time you save or reload your game.

The only exception for that are savefiles that were initialized by using the "coc" or related console commands to spawn in a location from the Main Menu.

These are very problematic since if we ever load a valid savefile, then quit to the main menu and use coc afterwards, the previous character id will stay loaded i

🤖 AI-enhanced — based on mod data

Savefile Grouping Fix addresses a Skyrim bug where custom save files are not assigned to the correct character group, often triggered by console commands or SKSE mods. This lightweight bug fix ensures save files appear under the right character, improving save management for modded players.

✨ Key Features

Fixes save game grouping so custom saves are assigned to the character they were created on
Addresses issues made apparent when using console commands and certain SKSE mods
Safe to use with existing saves and mod setups

📊 Pros & Cons

✅ Pros

  • Community-trusted with 565 endorsements and 234k downloads
  • Targets a specific, annoying bug that affects modded playthroughs
  • Lightweight fix that doesn't alter gameplay

⚠️ Cons

  • Only addresses save grouping—won't fix other save-related issues
  • Requires SKSE and possibly other mods to trigger the bug, so may not be relevant for vanilla players
🎯 Is This For You?
For Skyrim players who use console commands or SKSE mods and have noticed save files appearing under the wrong character. Essential for modded playthroughs with multiple characters. Skip if you play vanilla or don't care about save organization.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Install with your mod manager and ensure it loads after any SKSE plugins that might affect saves.
  • If you use multiple characters, test with a new save to see the fix in action.
  • This mod is a DLL plugin—make sure SKSE is installed and up to date.

📊 Mod Details

Game
Skyrim Mods
Author
digital-apple
Version
1.0.2
Downloads
234,819
Endorsements
565
Category
Bug Fixes
Created
10/10/2024
Updated
10/14/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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