RUNES

⭐ ⭐ (722 endorsements) 📥 163,515 downloads 📌 v2.0 📅 7/22/2022
⚪ Last updated 2022

By Kohtohtzyr · Models and Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/1/2022 📅 Created: 7/22/2022
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #312 of 401 Models and Textures mods in this game by downloads

📋 About This Mod

Texture replacer for all 6 of the Rune spells

Overview

Alright folks so this is my first mod, so if there's any weirdness or it's not working right then that's probably why. It's a pretty simple texture replacement so in theory it's shouldn't muck up anything. I'm also not much of an artist, but I feel as though I have an eye for good design. It's one of those situations where I have the vision for what I want to do, I just don't always have the skills to properly execute on it. If you encounter any issues with this mod please let me know, I will attempt to fix it if I am able. So, what does all this mod change?

This mod replaces the texture for the following magic rune spells:

  • []Fire Rune

    []Ice Rune

    []Lightning Rune

    []Poison Rune

    []Ash Rune

    []Frenzy Rune

    Q&A

    Q: What did you make these with?

    A: Inkscape, GIMP, Two frogs, 1 quart of motor oil, a sassy goat, and 13 kilos of raw uncut Columbian mana crystals (privately sourced)

    Q: So does any of those nordic runes or daedric runes say anything?

    A: Yes. Every rune was carefully thought out in their design. Some of it will be less than straightforward; much like an ogre, it has layers to it. The basic idea is that the nordic runes (localized magic native to skyrim) along the outer anchoring ring spell out (and draw forth) the letter names of the daedric runes (exotic, more powerful magic) to power the transmutation circle. The daedric runes in turn spell out three words related to the function of the rune (ex. Fire Rune - Molag (elven word for fire), Fire (self explanatory) , Ingis (latin word for fire). The smaller inner ring contains alchemical symbols related to the rune. Most runes follow this template. If none of this makes sense it's because I was a little drunk when thinking it all out.

    Q: What was the design inspiration?

    A: I wanted to make runes that made sense in their design in a magic-science sort of way. Half of the designs are inspired by alchemical transmutation arrays from Full Metal Alchemist, a show which features magic in a sciency sort of way. I also wanted to keep well away from that generic arcane circle stock image that people use in everything, you know the one.

    Q: What's the resolution on these?

    A: They all should be 2k. No 4k release is planned, be nice to your vRAM.

    Q: Is there a LE version?

    A: No, not currently. It's just a simple texture replacement so theoretic

📊 Mod Details

Game
Skyrim Mods
Author
Kohtohtzyr
Version
2.0
Downloads
163,515
Endorsements
722
Category
Models and Textures
Created
7/22/2022
Updated
8/1/2022

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