Requiem - Heavy Armory Patch

⭐ — (81 endorsements) 📥 59,923 downloads 📌 v1.0.1 📅 4/14/2023
🟠 Updated over a year ago

By Noxcrab · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/9/2025 📅 Created: 4/14/2023
⚠️ Install Order · 7 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Requiem Find it →
7📦 Heavy Armory Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #225 of 274 Patches mods in this game by downloads

📋 About This Mod

[ Description ]

Patch for Requiem - the Roleplaying Overhaul and Heavy Armory - New Weapons

Balances the stats of weapons added by Heavy Armory, merges leveled lists and handles duplicate items.

Optional (partial) integration for Animated Armoury, replacing halberd / quarterstaff / spear models and adding rapiers.

[ Weapon Stats ]

Changes to Weapons

  • []Glaives have same stats as spears, and if both spear and glaive exist for same material, only spear will appear in leveled list. You can still craft & use glaives.

    []Tridents have same stats as spears, and will not appear in leveled lists (but craftable and usable).

    []Blades weapons are renamed to Akaviri, scimitar is renamed to Redguard scimitar. Spiked clubs are renamed as just club for consistency.

    []Spear, glaive, tridents have blunt block and bash sound effect instead of metal.

    []Polished silver is rebalanced to use stats of quicksilver. Polished silver arrow, bolt, dai-katana, katana, tanto, wakizashi are added, using Requiem's default silver model.

    []Wooden weapons have increased damage so that they aren't completely trivial.

    []Heavy Armory's MCM options that toggle crafting of each weapon material will not do anything. Recipes are enabled/disabled based on Requiem's rules. Option to disable polearm weapons will still work.

    Additional Features

    • []Bound weapon spells for Heavy Armory weapons and Requiem-integrated Katana Crafting (dai-katana, katana, tanto, wakizashi) are added.

      []DB dlc Bound Dagger spell is patched for Requiem.

      []Supports I4/AIT for Bound weapon spell icons.

      If you find any items with '(Duplicate)' in their names, let me know which & where you found them. the duplicate items are supposed to not appear in leveled lists, but I may have overlooked a few places. Their stats are patched jut in case, so that they don't ruin your run.

      [ Installation ]

      Install Heavy Armory with fomod options as below.

      Mod Options

      • []Meshes : Any

        []OAR Folders : Any - Full Install recommended

        []Glaive Animations : Any - Spear (default) recommended

      Core Patches

      • []WACCF and CCOR : Any

        []Unofficial Skyrim Special Edition Patch : None

        []Animated Armoury : None - my patch is not intended to be used with full version of Animated Armoury

        []AOS and ISC : Any

        []Creation Club: Fishing : Fishing - I support fishing version of the models

      Creation Club: Fishing Patches

      • []CC: Fishing - I support fishing version of the models

      Other Patches

      []aMidianBorn Book of Silence : Any

      []Bound Armory Extravaganza : None

🤖 AI-enhanced — based on mod data

Requiem - Heavy Armory Patch bridges Requiem and Heavy Armory, adding compatibility and optional Animated Armoury integration. With 81 endorsements and frequent updates, it's a niche utility for modded Skyrim players using these mods together.

✨ Key Features

Adds compatibility between Requiem and Heavy Armory
Optional integration for Animated Armoury
Maintained by Noxcrab with recent updates

📊 Pros & Cons

✅ Pros

  • Tiny but dedicated following (81 endorsements) — this patch is a must-have if you run both mods
  • Optional Animated Armoury support means you can tailor it to your load order
  • Actively updated (July 2025) so it should work with current mod versions

⚠️ Cons

  • Only 81 endorsements — it's a niche patch, so you might hit edge cases
  • Requires both Requiem and Heavy Armory installed, which is a hefty setup
  • No detailed changelog — you're trusting the author's word on what's patched
🎯 Is This For You?
For Skyrim modders who run Requiem and Heavy Armory together and want them to play nice. If you don't use both mods, skip it — this patch does nothing for you.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you load this patch after both Requiem and Heavy Armory in your mod manager
  • If you use Animated Armoury, grab the optional file and load it after this patch
  • Run a conflict resolution tool like Mator Smash to catch any leftover overlaps

📊 Mod Details

Game
Skyrim Mods
Author
Noxcrab
Version
1.0.1
Downloads
59,923
Endorsements
81
Category
Patches
Created
4/14/2023
Updated
7/9/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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