Requiem - Auto NPC Patcher - Balance Any Mod for Requiem - Synthesis - SPID

⭐ ⭐ (201 endorsements) 📥 370,195 downloads 📌 v1.4 📅 4/3/2024
🟠 Updated over a year ago

By MadAborModding · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/25/2025 📅 Created: 4/3/2024
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #100 of 250 Patches mods in this game by downloads

📋 About This Mod

Requiem - Auto NPC Patcher – Balance Any Mod for Requiem – Synthesis & SPID

Any NPC. Any Mod. All rebalanced for Requiem.

Link to Patcher Github

Current Patcher Version: v3

Requiem overhauls Skyrim, transforming it into a more challenging and immersive experience. However, it can be a bit of a compatibility nightmare when it come to mods that add new NPCs or creatures. This is because, unlike in vanilla Skyrim, Requiem NPCs have specific perks, hand-designed health offsets, and static levels. Lacking these adjustments, mod-added NPCs tend to be noticeably weaker compared to Requiem's, necessitating custom patches for any quest, follower, or creature mod; a very labor-intensive process.

Enter Requiem - Auto NPC Patcher, a Synthesis patcher and SPID configuration that automates balancing new NPCs for Requiem.

How It Works:

For each NPC in a selected mod, Requiem - Auto NPC Patcher determines its race and class and adjusts its stats, perks, and levels appropriately to be in line with those from the same race and class in Requiem. Furthermore, if a NPC is from a custom race, Requiem - Auto NPC Patcher detects this and determines what vanilla race the custom race is derived from and balances it accordingly.

Click "Show" below for more details on how different NPCs are rebalanced.

Broadly, all NPCs in Requiem can be categorized into three distinct groups based on their race.

  • []Static NPCs. NPCs from races which have little to no variation in attributes and levels amongst individuals.

    •Examples include non-humanoid creatures like Bears, Dwarven Automatons, Giants, etc...

    []Scaling NPCs. NPCs from races which have high variation in attributes and levels amongst individuals.

    •Examples include NPCs from playable races.

    []Hybrid NPCs. NPCs from races where attribute variation amongst individuals exists but levels are within static, race-specific ranges.

    •Examples include Draugr, Falmer, and Vampires.[/]

Requiem - Auto NPC Patcher balances NPCs differently based on their race's categorization.

Balancing Static NPCs:

For static NPCs—i.e. NPCs like Bears, Dwarven Automatons, Giants, etc.—the patcher identifies the NPC's race and matches them with the closest vanilla equivalent based on behavior data. It then ensures these NPCs have, at a minimum, equivalent stats, perks, and levels to their Requiem counterparts. For example, a mod-intr

🤖 AI-enhanced — based on mod data

Requiem - Auto NPC Patcher is a Synthesis Patcher and SPID configuration that automatically adjusts stats, perks, and levels of NPCs from other mods to match Requiem's balancing. It makes any mod playable with Requiem, with 201 endorsements and 370,195 downloads, last updated January 2025.

✨ Key Features

Automatically adjusts NPC stats, perks, and levels to align with Requiem's balance.
Works with any mod that adds NPCs, making them compatible with Requiem.
Utilizes Synthesis Patcher and SPID for automated patching.
Highly popular with 370,195 downloads and 201 endorsements.

📊 Pros & Cons

✅ Pros

  • Huge download count (370k) shows it's a go-to solution for Requiem players.
  • Saves hours of manual patching—just run it and your modded NPCs fit Requiem.
  • Active development (updated Jan 2025) means it's likely kept current with Requiem changes.

⚠️ Cons

  • Requires Synthesis and SPID setup, which can be intimidating for modding newcomers.
  • No detailed instructions in the description—you'll need to know how Synthesis works.
  • May not cover every edge case, so some NPCs might still need manual tweaks.
🎯 Is This For You?
For Requiem players who love adding NPC mods but hate the balance headaches. If you're comfortable with Synthesis and SPID, this is a must-have. Skip if you're new to modding or don't use Requiem.
📦 Install:Hard· 15+ minutes

💡 Beginner Tips

  • Make sure you have Synthesis installed and know how to run patchers—this mod is a patcher itself.
  • Run this patcher after all your other mods are loaded to ensure it catches every NPC.
  • Check the mod's forum posts for user setups—they often share working load orders.

📊 Mod Details

Game
Skyrim Mods
Author
MadAborModding
Version
1.4
Downloads
370,195
Endorsements
201
Category
Patches
Created
4/3/2024
Updated
1/25/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

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