Remove Orphaned Hazards
🟠 Updated over a year ago⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #64 of 94 Bug Fixes mods in this game by downloads
📋 About This Mod
Description:
In vanilla Skyrim, certain hazards (like the visual effects created by Clairvoyance) can become permanently stuck in your save if you happen to save your game while they're active. Once this happens, those visual effects may persist forever in the world, surviving save loads and fast travels, effectively orphaned with no way to remove them through normal gameplay or even select them in the console (in the case of the clairvoyance spell).
This SKSE plugin automatically detects and removes those orphaned hazards when loading a save file. Specifically, it checks for any hazard objects with no set lifetime (`lifetime == -1. 0f`) and that aren’t flagged as permanent, and safely deletes them.
It should only affect Hazards that aren't supposed to be around anymore and I tested it with a few traps and fireplaces and it did not remove them as expected, but I do not have every mod in existence installed, so I can't tell actually, if there's something that gets removed but it shouldn't, let me know in the bugs tab and I'll see if i can fix it
This resolves the issue of permanently stuck spell visuals — most notably the Clairvoyance trail — and prevents them from cluttering game world.
Tested and compatible with Skyrim Special Edition version 1. 7. 99+ only.
1. 6. 1130 - 1. 6. 1179 version is in the files. Use this if you downgraded to previous stable versions or GOG
get the 1. 5. 97 version of the mod here
Q: Doesn't Universal Unwanted Effects Clearer - Visual Effects - Imagespace Modifiers - Effect Shaders - Clairvoyance already do that?
A: Yes and No. The above mod requires you to manually cast a spell to remove stuff, mine runs automatically everytime those hazards are loading. But my mod only deals with Hazards while the other one removes more unwanted effects.
Requirements:
Address Library for SKSE Plugins
Source:
Credits:
Qudix for the plugin template
powerof3 and contributors for CommonLibSSE
Everyone working on SKSE
Remove Orphaned Hazards is a lightweight SKSE plugin for Skyrim that fixes a visual bug where certain hazards, particularly those from the Clairvoyance spell, remain visible indefinitely if you save while they are active. It's a targeted bug fix for players who notice lingering spell effects in their saves.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 369 endorsements and nearly 180k downloads.
- Solves a specific, annoying visual bug that can persist across saves.
- Lightweight SKSE plugin—likely minimal performance impact.
⚠️ Cons
- Niche fix: only affects a specific visual bug, not a broad overhaul.
- Requires SKSE, so you need to have that set up already.
- Potential compatibility risk with other mods that alter hazard behavior or visuals.
For Skyrim players who use Clairvoyance and have noticed those ghostly trails sticking around after loading a save. If you're a completionist who hates visual glitches, this is a must-have. Skip if you never use Clairvoyance or don't care about minor visual artifacts.
💡 Beginner Tips
- Make sure you have SKSE installed and launch the game through SKSE's loader, not the default launcher.
- If you're using a mod manager like Vortex or MO2, install the plugin like any other mod and let the manager handle the file placement.
- Test the fix by casting Clairvoyance, saving while the effect is active, then loading that save—the trail should be gone.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- styyx
- Version
- 1.0.0
- Downloads
- 179,997
- Endorsements
- 369
- Category
- Bug Fixes
- Created
- 5/26/2025
- Updated
- 5/26/2025
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