Rebalancing Anniversary Edition - Quest Requirements.
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #69 of 113 Gameplay mods in this game by downloads
📋 About This Mod
The images should give you a general idea on what this mod does if you have no experience with TIE or Radiant Requirements. RAE - Quest Requirements uses Parapets' fantastic MCM Helper to give players the freedom to choose when they want to start each Creation. New mod page was needed as the mod was completely rebuilt from scratch and includes an MCM menu now. Anyone that used AE Level Requirements should treat this as a completely new mod.
Most of the Creations have been given level requirements.
Adjustable MCM menu. Your settings will be saved, no need for FISSES. Easy translation. MCM Helper by Parapets is required.
Some creations have different requirements or added conditions:
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[]Myrwatch - Player needs to have at least 350 mana(default) for a spell to have an effect on the activator. Just casting a low level fire spell as a warrior isn't enough anymore. Now it's truly a player home for mages - Embry can no longer get in after eating a spellbook he found lying on the ground.
[]Bow of Shadows - Other than the level requirement, the Thieves Guild questline has to be finished.
[]Gray Cowl of Nocturnal - No level requirements. Starts after Scoundrel's Folly.
[]Saints and Seducers - The bandit camps only spawn after reaching the required level. Being able to start the questline through camps was an oversight in 1. 0 and has been fixed.
[]Civil War Champions - A neutral Dragonborn can no longer start the quest. Also I suggest avoiding it completely for now as according to UESP finishing the questline can break your save.
Recommended:[
Rebalancing Anniversary Edition - Quest Requirements delays Creation Club quests until you reach appropriate levels, restoring progression. With 2,995 endorsements and 1.6M downloads, it's a popular fix for Skyrim players tired of overpowered gear at level 1. Last updated December 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (2,995 endorsements, 1.6M downloads)
- Directly fixes a common complaint about AE content breaking progression
- Actively maintained (last updated Dec 2025)
⚠️ Cons
- May conflict with other mods that alter quest start conditions
- No clear install instructions or dependency notes provided
For Skyrim players who want a more balanced progression and hate getting endgame gear at level 1. Also great for roleplayers who prefer a natural game flow. Skip if you enjoy the chaos of early AE content.
💡 Beginner Tips
- Load this mod after other quest mods to ensure it takes effect
- Check your mod manager for conflicts with quest-start mods
- If using a mod list, place it near the bottom of your load order
📊 Mod Details
- Game
- Skyrim Mods
- Author
- criminal tango
- Version
- 2.4
- Downloads
- 1,647,321
- Endorsements
- 2,995
- Category
- Gameplay
- Created
- 12/31/2021
- Updated
- 12/1/2025
🔧 How to Install Skyrim Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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