Pseudoloaddoors for Walled Cities

⭐ ⭐ (331 endorsements) 📥 483,755 downloads 📌 v1.4 📅 11/29/2024
🟠 Updated over a year ago

By AndrealletiusVIII RavenKZP · Locations - Vanilla

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/13/2025 📅 Created: 11/29/2024
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Worldspace Transition Tweaks Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #1 of 22 Locations - Vanilla mods in this game by downloads

📋 About This Mod

Description

A while back, I created an optional file for my mod, Worldspace Transition Tweaks, which adds pseudoloaddoors to cities.

Unfortunately, as said file was very buggy, it didn't warrant a seperate release.

Then, a fellow mod author, RavenKZP, kindly volunteered to fix these issues. He worked very hard and eventually it got ready for release.

What does this mod do?

This mod offers an alternative to mods like Open Cities. Instead of moving the walled cities into the Skyrim worldspace, this mod instead adds pseudoloaddoors to the borders of cities.

To keep things simply, if you jump/climb over the walls of a city, you will be transported to the relevant position inside the corresponding walled city.

Here's a video for clarification:

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Hard Requirements

  • [] SKSE

    Soft Requirements

    (For The Miracle of Flight and Soarin' Over Skyrim compatibility)

    • [] Keyword Item Distributor (KID)

      [] FormList Manipulator - FLM

      Compatibility

      Patches provided in this mod page:

      • [] LotD (to match new solitude shape)

        [] JK's Skyrim (it was needed just for Windhelm)

        External patches for:

        • []Capital Whiterun Expansion - Patch

          []Capital Windhelm Expansion - Patch

          []Capital Whiterun Expansion and Whiterun has Walls Redone (Combo Patch)

        Mods that 100% need a patch:
        • []Whiterun has Walls

          []Whiterun has Walls Redone

          How to know if mod needs a patch?

          • []If the mod changes the shape of the city shape in any way

            []If the mod changes the walls of the city

            Any other mods don't need any special patching, even if they add new builds, trees or architecture to the city.

            Traversal and flying mods tested to work seamlessly:

            • []The Miracle of Flight (with KID and FLM)

              []Soarin' Over Skyrim (with KID and FLM)

              []Vampire Lords Can Fly

              []More Draconic Aspect Can Fly

              []Undeath Lich Can Fly

              []Animated Wings Can Fly

              []Play as a Dragon

              []SkyClimb

              []Flying Mod Beta

              []Skyrim's Paraglider

            • Possibly all other flying and traversal mods should be fine

              Pros and cons compared to "open city"-like mods

              To understand this its very important to understand the difference:

              "Open city"-like mods are moving everything from Cities Worldspaces to Skyrim worldspace. Not only

🤖 AI-enhanced — based on mod data

This mod adds pseudoloaddoors from Worldspace Transition Tweaks to the walled cities in Skyrim's worldspace, allowing for seamless transitions without loading screens. With 331 endorsements and nearly half a million downloads, it's a popular quality-of-life improvement for players who want smoother city entry.

✨ Key Features

Adds pseudoloaddoors to all walled cities in the Skyrim worldspace
Uses the pseudoloaddoor system from Worldspace Transition Tweaks
Aims to eliminate loading screens when entering walled cities

📊 Pros & Cons

✅ Pros

  • Huge download count (483,755) shows tons of players trust this mod
  • Solid endorsement ratio (331) indicates it works as advertised
  • Seamless city entry is a game-changer for immersion—no more staring at loading screens

⚠️ Cons

  • Requires Worldspace Transition Tweaks as a dependency, so you need to grab that first
  • Last updated in March 2025—might not be compatible with the latest Skyrim patches if you've updated recently
  • Only affects walled cities, so other locations still have normal loading screens
🎯 Is This For You?
For Skyrim players who hate loading screens and want a more immersive open-world feel when entering major cities. If you're a modder who already uses Worldspace Transition Tweaks, this is a no-brainer. Skip if you don't care about city entry transitions or if you're on a strict vanilla playthrough.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you install Worldspace Transition Tweaks first, then this mod, and load them in that order in your mod manager.
  • If you're using a mod manager like Vortex or MO2, let it handle the file placement—manual install can cause conflicts with other city overhauls.
  • Check your load order after installing to ensure no other mods override the city door records; use LOOT to sort if needed.

📊 Mod Details

Game
Skyrim Mods
Author
AndrealletiusVIII RavenKZP
Version
1.4
Downloads
483,755
Endorsements
331
Category
Locations - Vanilla
Created
11/29/2024
Updated
3/13/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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