Path of the Anti-Mage

⭐ ⭐⭐ (3,489 endorsements) 📥 142,961 downloads 📌 v1.5.5 📅 8/31/2018
⚪ Last updated 2018

By RidleyRime · Magic - Spells & Enchantments

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/8/2018 📅 Created: 8/31/2018
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 48 Magic - Spells & Enchantments mods in this game by downloads

📋 About This Mod

Update: For those wondering the comments and bugs sections have been disabled as I have not been active in the community and not actively working on this mod currently.  I will reopen the comments/bugs sections when I have time to moderate, address and test issues and bugs that may remain. Until then, apologies for any issues you may come across. Thank you for your understanding.

Oldrim version here

1. 5. 5 Changes

Places a psionic sentry, granting the caster vision of thesentry and creatures around it through walls. When an actor draws close, they will light up red indicating that they are within range and the sentry can be detonated, enemies that are close to the sentry take health damage (based on alteration). The explosion will also dispels magic, reduce their magic resistance for 1 minute, and slow their speed for 30seconds. Up to 3 sentries can be placed at once. Hold the trigger key for more than 1 second to force detonation on all your sentries at once.

-         By default now allows up to 3 sentries at once

-         They will light up enemies within explosionrange red, allowing them to be detonated with the trigger key

-         Holding the trigger key for longer than 1 secondwill force all sentries to explode whether or not enemies are close enough

-         The ‘stalwart sentry’ upgrade now reduces theamount of sentries you can create to 1, in exchange for the ‘turret-like’

-         New visuals for sentry (floating, pulsatingpinkish-purple crystals orbit the sentry)

-         No longer requires the target to not havedetected you

-         Will not stack, so detonating 3 sentries on thesame enemy will not deal their damage 3x, nor will the debuff to magic resist

of speed stack either

-         Improved visuals for psiblades, now emit a fainttrail of purple-ish energy while also crackling strongly with a similar energy along the blades and around the hands

-         Still has a spell cost but will be ignored ifyou’re within an anti-magic zone allowing you to cast them even when in the

anti-magic zone.

-         Now benefit from power attacks (beyond justfiring a beam). Direct hits with a power attack using psionic blades will deal

1. 5x damage.  Sneak attacks deal 2x(ontop of perks that increase sneak attack damage with spells, ie arcane

assassin and the like)

-         Added new upgrade option Split, which causes the ranged beams to deal 25% damage to enemiesnear the target.

Spell Steal (Now‘Counter Spell’)

In my playing with this spell found it to be kinda clumsy. So,I’ve revamped it and renamed it to Counter Spell:

-         Counters a casting opponent. Any aggressivespells are instead ca

🤖 AI-enhanced — based on mod data

Path of the Anti-Mage adds a new school of magic called Anti-magic to Skyrim, obtainable by activating a hidden shrine in the eastern Rift cliffs. It's a popular magic expansion with over 3,400 endorsements, offering a unique playstyle for mages seeking something different.

✨ Key Features

Adds a new form of magic (Anti-magic) to Skyrim
Acquired through activating a hidden shrine buried in the cliffs of the eastern Rift

📊 Pros & Cons

✅ Pros

  • Community favorite with 3,489 endorsements and 142k downloads
  • Adds a fresh magic school that changes how you approach combat
  • Hidden shrine discovery adds exploration flavor

⚠️ Cons

  • Last updated in 2018, so may have compatibility issues with newer mods or game versions
  • No detailed feature list, so you're going in blind on what Anti-magic actually does
  • Potential conflicts with other magic overhauls or perk mods
🎯 Is This For You?
For Skyrim mages who've mastered every vanilla spell school and want a new challenge. Also for explorers who enjoy hunting down hidden locations. Skip if you prefer straightforward spell packs with clear documentation.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check the mod's posts section for any known compatibility patches or load order advice
  • If you use a mod manager, let it handle the install to avoid overwriting files
  • Look for the shrine in the eastern Rift – bring a pickaxe or some way to navigate cliffs

📊 Mod Details

Game
Skyrim Mods
Author
RidleyRime
Version
1.5.5
Downloads
142,961
Endorsements
3,489
Category
Magic - Spells & Enchantments
Created
8/31/2018
Updated
9/8/2018

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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