Ordinator Adjustment for Combos
⚪ Last updated 2024⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #137 of 302 Patches mods in this game by downloads
📋 About This Mod
What this mod does:
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[]Ordinator weapon and unarmed perks changed and balanced to focus around performing combos.
[
]Power attack perks have directional requirement removed.
Requirements:
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[]Ordinator
[
]"Perk Entry Points: Apply Multiple Spells" patch enabled from Scrambled BugsInstall:
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[]Install the prerequisites: Ordinator and Scrambled Bugs
[
]In the settings of Scrambled Bugs, find and enable "Perk Entry Points: Apply Multiple Spells." A user has reported issues making the change with notepad, so use another text editor like notepad+.[]Install my mod as a new mod via ModOrganizer2 (or similar application)
[]Place my plugin below (higher priority than) Ordinator and any other mods that affect the same perks in order for this mod to take effect in your game.
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[]Mod is safe to install or update mid-save.
[
]Probably safe to uninstall mid-save but no guarantees.[]No idea what will happen if you uninstall scrambled bugs mid-save.
Scope and compatibility:
This mod changes several perk effects from:
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[] OneHanded
[]TwoHanded
[]LightArmor (unarmed)
[]Block
[]Archery
Mod makes all Ordinator Perks compatible with "Perk Entry Points: Apply Multiple Spells" patch from Scrambled Bugs, which is why a few archery and block perks were affected too (taken from Retrah).
Sprint attack perks were not affected. The Perk tree is unaffected. No perks were hidden, removed or disabled. You do not need to respec perks if adding this mod or if uninstalling this mod and going back to original ordinator.
Details of the perks that were altered listed below on this page. Your game will not break if combined with other mods that change the same perks, however, my changes will only fully work if it is placed lower (higher priority) than the other plugins. Any mod that changes the perk tree will also affect my mod regardless of load order.
Details of all the reworked perks:
Changes to basic weapon perks:
Perk
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[] OneHanded
-
[]Mod is safe to install or update mid-save.
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[]Install the prerequisites: Ordinator and Scrambled Bugs
This patch tweaks Ordinator's melee and unarmed perks to better suit combo-based combat, rebalancing them to encourage combo chains. It works independently of modern combat mods like MCO or BFCO, and the plugin is ESL-flagged for load order efficiency. With over 1,000 endorsements and frequent updates, it's a solid choice for players using Ordinator who want a more fluid combat feel.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,070 endorsements and 187k downloads
- Works standalone without forcing you to install heavy combat overhauls
- ESL flag means it won't eat your mod slots
⚠️ Cons
- Only affects melee and unarmed perks—ranged or magic builds see no changes
- Tweaks may conflict with other Ordinator patches or perk overhauls
- Compatibility with future Ordinator updates is uncertain
For Skyrim players who use Ordinator and want melee combat to feel more fluid and combo-friendly without overhauling the whole game. Skip if you're happy with vanilla combat or prefer full combat overhauls like MCO.
💡 Beginner Tips
- Place this patch after Ordinator in your load order so the perk changes apply correctly.
- If you use a mod manager, let it handle the ESL flag—no manual merging needed.
- Test with a new character or respec to see the perk changes clearly.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- kjg
- Version
- 6.8
- Downloads
- 187,199
- Endorsements
- 1,070
- Category
- Patches
- Created
- 8/31/2022
- Updated
- 9/10/2024
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