Object Impact Framework (OIF)

⭐ ⭐⭐ (2,153 endorsements) 📥 486,430 downloads 📌 v1.6.8 📅 5/7/2025
🟠 Updated over a year ago

By zhitsak · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/28/2025 📅 Created: 5/7/2025
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 SKSE Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #2 of 39 Utilities mods in this game by downloads

📋 About This Mod

Object Impact Framework (OIF) is a SKSE plugin that lets you add custom effects to items upon activation, grabbing,

releasing, throwing, hitting, update, or weather change. You can make things happen like spawning or swapping items and actors, casting spells, creating various visual effects, playing sounds, and more - all controlled with JSON files. Compatible with everything.

There is also a ready-made config for cutting cheeses and the bread, available right below the main file.

Credits to kwamagg.

The more detailed documentation for mod authors with examples: GitHub.

Документация для авторов модов с примерами на русском: GitHub.

Users Info
  • []Make sure you have installed: SKSE and Address Library (or VR Address Library)

    []Place your JSON files in: Data/SKSE/Plugins/ObjectImpactFramework/

    Mod Authors Info

[]Filter Note: An object must be defined by at least one of the four parameters - formIDs, editorIDs, formLists, formTypes, keywords - for the event to work. Warning: Equivalents with the Not ending do not count.

[]Effect Additional Fields Note: Make sure you check whether the effect requires the presence of the items field. Without specifying and filling out this field (at least with one identifier or, if the effect does not support identifiers, with any available field), the effect will not work.

[]Priority Note: Place effects with "Remove" and "Swap" prefixes at the very end of the event, otherwise the removed object may not have time to call other effects on itself before gets deleted.

[]Non-Collidable Objects Note: By default, the framework can detect non-collidable objects, but this does not apply to the Hit event. Only flora and tree hits are supported. Since the system uses workarounds and mathematical calculations, it can cause plants location estimate not to be always accura

🤖 AI-enhanced — based on mod data

Object Impact Framework (OIF) is a SKSE plugin for Skyrim that allows modders to attach custom effects to items on activation, grabbing, releasing, throwing, hitting, update, or weather change. It enables spawning or swapping items and actors, casting spells, and more. With 2,153 endorsements and 486,430 downloads, it's a well-established utility for mod authors.

✨ Key Features

Adds custom effects to items on activation, grabbing, releasing, throwing, hitting, update, or weather change.
Allows spawning or swapping items and actors.
Allows casting spells as part of item effects.
Requires SKSE plugin for Skyrim.

📊 Pros & Cons

✅ Pros

  • Huge community trust with 2,153 endorsements and nearly half a million downloads.
  • Opens up tons of creative possibilities for modders—spawn, swap, cast, and more.
  • Active development (last updated August 2025) means it's likely kept up-to-date.

⚠️ Cons

  • Not for end-users—requires modding knowledge to implement custom effects.
  • Requires SKSE, which adds setup complexity for mod authors.
  • No detailed documentation or examples provided in the description, so you'll need to dig into the mod files or community guides.
🎯 Is This For You?
For Skyrim mod authors and tinkerers who want to add dynamic, event-driven effects to items. If you're a player just looking for new content, this isn't for you—it's a framework to build upon. Skip if you're not comfortable with scripting or mod development.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have the latest SKSE version compatible with your Skyrim build (SE/AE) before installing.
  • Check the mod's forum or comments section for example setups—the description is sparse, but the community often shares snippets.
  • If you're new to modding, start by copying existing effect configurations from other mods that use OIF to learn the syntax.

📊 Mod Details

Game
Skyrim Mods
Author
zhitsak
Version
1.6.8
Downloads
486,430
Endorsements
2,153
Category
Utilities
Created
5/7/2025
Updated
8/28/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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