OAR-PCEA (PC Exclusive Animations - Open Animation Replacer Version)
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 36 Utilities mods in this game by downloads
📋 About This Mod
This mod covers FNIS PCEA 2 or Nemesis PCEA features but it uses OAR custom conditions and doesn't require FNIS or Nemesis to generate or update behaviors.
How do I add animations?
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[]Out of the game >>
[
]Copy animations (.hkx) into one of the folders in "Meshes\Actors\Character\Animations\OpenAnimationReplacer\OAR-PCEA".[]Note that the folder structure must be vanilla-like. If animations are separated into male/female folders, then you must have a path like this: "...\OpenAnimationReplacer\OAR-PCEA\Package 1C\male\mt_idle.hkx" or "...\OpenAnimationReplacer\OAR-PCEA\Package 2D\female\mt_idle.hkx". I share you Skyrim SE vanilla animations dump so you will know what folder or folders you need for any animation.
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[]In game >>
[]Enable the corresponding package in MCM (mod name "OAR-PCEA").
How do I change names and descriptions of slots in MCM?
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[]When you copy your animations into one of the OAR-PCEA packages you can see a config.json file there.
[]It contains name and description related to this package, you can edit both fields.
[]Also you can edit all packages as you wish in OAR in-game menu using Author Mode (this is intuitive).
Notes:
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[]You can manage packages activity without PapyrusUtil and SkyUI - use the "set / to" console command. For example, "set OARPCEA_Package1C to 0" or "set OARPCEA_Package2D to 1". If you don't like console you can use OAR in-game menu.
[
]Mod's plugin is "ESP flagged as ESL" so it belongs to another plugin limit (512 in vanilla and more with SSE Engine Fixes).[]Small utility can make changing priority easier - launch it, set initial index and press "Process". If you set 95, packages will be from 95 to 154. If you set -133, packages will be -133 to -74. And so on.
Requirements:
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[]Open Animation Replacer and all of its requirements
[]PapyrusUtil SE and all of its requirements
[]SkyUI SE and all of its requirements
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[]Open Animation Replacer and all of its requirements
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[]When you copy your animations into one of the OAR-PCEA packages you can see a config.json file there.
OAR-PCEA is a utility mod for Skyrim that provides PC Exclusive Animations without requiring behavior generation, unlike FNIS PCEA 2 or Nemesis PCEA. It has 1,335 endorsements and 35,143 downloads, last updated in June 2023.
✨ Key Features
📊 Pros & Cons
✅ Pros
- No behavior generation means less hassle and fewer conflicts with other mods
- Community-trusted with 1,335 endorsements and 35k downloads
- Active in the OAR ecosystem, which is a popular animation framework
⚠️ Cons
- Requires Open Animation Replacer, so it's not for players who haven't switched from FNIS/Nemesis
- Last updated in June 2023, so it may not be fully compatible with the latest Skyrim updates
- As a utility, it doesn't add new animations itself—you'll need to pair it with animation packs
For Skyrim modders who want PC-exclusive animations without the hassle of running FNIS or Nemesis. It's perfect for OAR users who want to keep their animation setup lightweight. Skip if you're still on FNIS/Nemesis or don't use OAR.
💡 Beginner Tips
- Make sure you have Open Animation Replacer installed and enabled before adding this mod.
- If you're using a mod manager, let it handle the file placement to avoid overwriting issues.
- Check the mod's page for any animation packs that are compatible with OAR-PCEA to get the most out of it.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Meridiano
- Version
- 3.1
- Downloads
- 35,143
- Endorsements
- 1,335
- Category
- Utilities
- Created
- 4/14/2021
- Updated
- 6/3/2023
🔧 How to Install Skyrim Mods
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