No Werewolf Aggro SSE

⭐ ⭐ (295 endorsements) 📥 12,170 downloads 📌 v1.01 📅 5/13/2019
⚪ Last updated 2020

By war11010 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/14/2020 📅 Created: 5/13/2019
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #45 of 139 Gameplay mods in this game by downloads

📋 About This Mod

Welcome To: No Werewolf Aggro For Skyrim Special Edition

-------------------------------------------------------------Description---------------------------------------------------------------

You can safely play the whole game as a werewolf now! Well with a couple other mods. Annnnd, lets all hope I get permission to upload my Moonlight Tales SE Unlimited Werewolf Duration patch to put the cherry on top of my mod!

XB1 Version: No Werewolf Aggro SE

Mod features the following:

1. You wont be attacked by NPC's in werewolf form.

2. Wolves (Should work with ones added in by mods) are allied to you and will assist you in combat.

3. Other Werewolves (Should work with ones added in by mods) are allied to you and will assist you in combat

Note: Any mod that adds random npcs that are not followers or potential followers in any of the major holds or town MAY cause the guards and townsfolk to attack said npcs when you are in werewolf form (this is due to the guards and townsfolk being set as "your friends") So when a modded npc gets aggro'd on you the guards and townsfolk will defend you. This is unfixible unless I make patches for those mods due to my mod not being a change to the werewolfchangescript as I want my mod to be compatible with any other werewolf mods. This is a standalone mod. It will work with any werewolf mod and the vanilla game. This version is compatible with the Dawngaurd areas but not the Dragonborn ones yet. Thank you for your patience.

------------------------------------------------------------Compatibility-------------------------------------------------------------

This mod should be compatible with any other werewolf mod

Recommended Werewolf Mods:

Werewolf Mods That I Use and are 100% Compatible with my mod.

- Moonlight Tales Special Edition - Werewolf and Werebear Overhaul by Brevi, et al (link) (I made a patch for  this mod to make werewolf form last forever. However I need permission to upload it since it includes modified versions of Moonlight Tales' scripts)

- Oldrim: Moonlight Tales - Werewolf and Werebear Essentials by Brevi, et al (link)  (Yes, they work together, just delete PlayerWerewolfChangeScript in scripts folder in favor of Moonlight Tales SE's)

- Oldrim: Heart of the Beast - Werewolf Sound and Texture Overhaul (I only use the Alpha werewolf sounds file) by NsJones, et al (link)  (Yes, the sounds work on Special edition)

- Moonlight Tales SE Unlimited Werewolf Duration Patch

🤖 AI-enhanced — based on mod data

No Werewolf Aggro SSE stops NPCs from attacking you in werewolf form, and makes wolves and other werewolves your allies. It's a standalone mod compatible with any werewolf overhaul, though it has a known issue with modded NPCs in towns. Last updated in December 2020, it has 295 endorsements.

✨ Key Features

NPCs will not attack you while in werewolf form.
Wolves are allied to you and will assist in combat.
Other werewolves are allied to you and will assist in combat.
Compatible with any werewolf mod and the vanilla game.
Works in Dawnguard areas, but not Dragonborn areas.

📊 Pros & Cons

✅ Pros

  • Solid community backing with 295 endorsements and over 12k downloads.
  • Standalone design means it plays nice with popular werewolf overhauls like Moonlight Tales.
  • Makes wolves and werewolves fight for you, which is a nice twist on the usual aggro.

⚠️ Cons

  • No Dragonborn DLC support—so Solstheim will still have NPCs attacking you in werewolf form.
  • Mod-added NPCs in towns can cause guards to attack them due to the friend system, which can break immersion.
  • Last updated in 2020, so it might be stale for newer Skyrim SE versions.
🎯 Is This For You?
For werewolf players who want to roam Skyrim without every guard and villager turning hostile. If you're running Moonlight Tales or similar overhauls, this is a must-have. Skip if you're playing on Solstheim or if you use mods that add lots of random NPCs to cities.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're using Moonlight Tales, grab the recommended mods from the description for the full experience.
  • Be careful with mods that add NPCs to major holds—they might trigger the guard aggro issue, so test in a city after installing.
  • Since it's a standalone mod, you can load it anywhere in your load order, but placing it after werewolf overhauls is safest.

📊 Mod Details

Game
Skyrim Mods
Author
war11010
Version
1.01
Downloads
12,170
Endorsements
295
Category
Gameplay
Created
5/13/2019
Updated
12/14/2020

🧩 Commonly Used Together

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🔧 How to Install Skyrim Mods

Download from Nexus.

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