NL_CMD - A Console Command Framework

⭐ ⭐⭐ (1,020 endorsements) 📥 447,241 downloads 📌 v1.03 📅 1/24/2022
⚪ Last updated 2023

By NeverLost · Modders Resources

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/18/2023 📅 Created: 1/24/2022
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #6 of 31 Modders Resources mods in this game by downloads

📋 About This Mod

 
Github

Description:

NL_CMD is an advanced papyrus framework created for the purpose of supporting the addition of new console commands to Skyrim SSE. From day one it was designed with accessibility in mind, providing easy-to-use functions to simplify console - papyrus communication. Registering and unregistering new commands is almost as easy as registering for plain old, vanilla papyrus events, and argument parsing is built-in from the get-go.

Notably the mod has no additional dependencies besides SKSE and should always be compatible with every game version that SKSE supports.

Key Features

  • [] Actual support for new console commands

    [] In-game help documentation

- Supports individual command descriptions

  • [] Argument parsing support

- Supports all the basic types: bool, int float, form, string

- Parsing is done automatically, all you need to do is define the callback types!

  • [] Built-in SendModEvent functionality

    - Ever wanted to send mod events directly from the console? Now you can.[] Built-in console API

- Clear the console

- Print to console

- Execute native console commands

- Get the last console command

- Get the current console selection

- Set the current console selection

- All without any .dll dependencies!

  • [] Advanced command registration

- Register and unregister commands on the fly - in-game!


As a user, you only need to download the main file to ensure that your load order supports mods using the NL_CMD framework. Alternatively, mod authors might have already bundled NL_CMD together with their own mod, in which case you can download the main file and overwrite their version to ensure you are always running the latest version of NL_CMD.

Running Commands

NL_CMD console commands are always prefixed with the "nl_cmd" prefix in-game. Therefore, if you for example wish to run a command named "hello" you would have to type:

nl_cmd hello

In some cases, commands might also require arguments to run, in which case they can be provided using the following syntax:

; Given a command defined as "say hello to(string)"

nl_cmd say hello to(Peter)

; Given a command defined as "spawn form(form,int)"

nl_cmd spawn form(0x00013BBF;1)

As you might have already noticed, it's worth pointing out that the syntax

🤖 AI-enhanced — based on mod data

NL_CMD is an advanced Papyrus framework for Skyrim Special Edition that enables modders to add new console commands. With over 1,000 endorsements and 447,000 downloads, it's a proven resource for mod authors looking to expand console functionality. Last updated in January 2023, it remains a stable foundation for mod development.

✨ Key Features

Framework for adding new console commands to Skyrim SSE
Built on advanced Papyrus scripting
High adoption with 1,020 endorsements and 447,241 downloads

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,020 endorsements and a massive 447k downloads
  • Purpose-built for modders, so it's likely well-documented and tested
  • Last updated in 2023, so it's relatively recent for the modding scene

⚠️ Cons

  • Requires Papyrus scripting knowledge to use effectively
  • No explicit compatibility notes for other frameworks or SKSE versions
  • Not for end-users—only useful if you're actually making mods
🎯 Is This For You?
This is for Skyrim mod authors who want to add custom console commands to their mods. If you're a player just looking for new commands, this isn't for you—you'd need a mod that uses this framework. Skip it if you're not into Papyrus scripting.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have SKSE64 installed, as most Papyrus frameworks rely on it.
  • Check the mod's forum or comments for usage examples if the description is thin.
  • Use a mod manager like MO2 to keep the framework files separate from your own scripts.

📊 Mod Details

Game
Skyrim Mods
Author
NeverLost
Version
1.03
Downloads
447,241
Endorsements
1,020
Category
Modders Resources
Created
1/24/2022
Updated
1/18/2023

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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