More Relaxed Unarmed Movement - Running and Walking Animations
⚪ Last updated 2022⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #79 of 103 Animation mods in this game by downloads
📋 About This Mod
I always thought that in the vanilla unarmed moving animations, the player character's arms are raised too high, which seems unnatural and already losing extra stamina before you hit someone. I'm not practicing any sort of fighting techniques, so I guess it's also possible that it is actually a standard fighting idle.
There are plenty of good-looking unarmed animations in the community that I love and been using, in vanilla combat system or MCO, including idles, equiping, unequiping, attacks, powerattacks, bashing, etc. so I want to find some "more relaxed" running and walking animations to complement the unarmed experiece, but I couldn't find one (if there are some out there please let me know, thanks in advance!)
By using Maxsu's super-handy tool Show Animation Command, I happen to know that the unarmed running & walking animations are, very likely, not handled by the usual moving pack of 1hm_runforward/backward...etc. (there's no h2h_runforward/backward pack in Skyrim's vanilla animation folder) but by one single file: h2h_locomotionpose.hkx. So I made a simple animation of slightly lowered arms to replace this hkx and it did change both running and walking arms position. I don't know whether it's all that needs to be done, but so far I didn't find any glitches so I decided to share it here.
The comparison between vanilla and modded animations are shown in the video and the images that are cut from the video. The male character is topless so you can see the arms clearly.
REQUIREMENT
INSTALLATION
1. Use your mod organizer or manually drag it into "data/meshes/actors/character/animations".
2. (Optional) rerun Nemesis or FNIS. I don't think it's necessary because it worked for me without rerunning the tool, but if it doesn't work for you, try if rerun fixes it for you.
It's one hkx file and nothing more. Only possible conflict is it being overwritten by another mod. Safe to uninstall anytime.
CREDITS
Maxsu for Show Animation Command
distar for the blender tutorial and tools
Old fire for teaching me the ins and outs of making animations
Laghetto Gaming for the blank worldspace as shown in the images and the video that I used to test the animations
jg1 for the SMP hair in the images and the video
A small animation tweak that lowers your character's arms during unarmed movement, making it look more relaxed. With 335 endorsements and over 20,000 downloads, it's a popular choice for players who want a subtle change to their unarmed stance.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 335 endorsements and 20k+ downloads
- Subtle change that adds realism without overhauling animations
- Easy to install and use
⚠️ Cons
- Only affects unarmed movement, not combat animations
- May conflict with other animation mods that alter unarmed stances
- Not updated since September 2022, so compatibility with newer game versions is uncertain
For players who want a more natural, relaxed look when running or walking with fists raised. If you're into immersion and don't want over-the-top animation changes, this is a nice touch. Skip if you're looking for major animation overhauls or combat changes.
💡 Beginner Tips
- If you're using a mod manager, let it handle the file placement to avoid overwriting other animation mods.
- Check if you have other animation mods that affect unarmed stance; this mod might override or be overridden depending on load order.
- Since it's a simple mesh or animation replacer, you can manually back up the original files if you want to revert.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Arno
- Version
- 1.0
- Downloads
- 20,267
- Endorsements
- 335
- Category
- Animation
- Created
- 9/30/2022
- Updated
- 9/30/2022
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