M.I.N.T. - Mint-Issued National Tenders
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (8 images)
🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #34 of 112 Gameplay mods in this game by downloads
📋 About This Mod
"MORTALS DEFINE VALUE"
— Gibber Inscription
Coins and currency often serve as an interesting lens into different peoples and their culture. Despite there being a wide array of cultures in the Elder Scrolls, the septim is often the only currency you ever interact with. This mod seeks to change that by giving you the option to add new types of currencies to the game that you'll need to manage alongside gold septims.
M. I. N. T. makes use of the Currency Swapper framework to distribute new fully functional currencies to various locations across the game. While in these locations you will need to barter with the new currency rather than with septims!
The new currencies have each been given their own separate module, selectable in the FOMOD. You can use as many or few as you wish.
Following the Red Year, Morrowind was devastated by the destruction wrought upon it. When they most needed aid, the Empire abandoned the Dunmer people, leaving them to fend for themselves. With limited resources and dwindling gold, a new coin of iron, the dram, was minted to usher the nation into a new era.
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[]Adds a new fully functional currency to Solstheim: the dram![/]
[]Vendors on Solstheim will now only transact with drams.[/]
[]Exchange septims for drams at a new custom-voiced NPC.[/]
[]Distributes drams across the island in addition to the septim.[/]
[]Adjusts prices to simulate the dram's value relative to the septim.[/]
In the heart of the Stormcloak Rebellion, Windhelm seeks to assert its independence from the Empire. As part of this effort, the city is phasing out the traditional septim in favor of a new currency: ulfrics.
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[]Adds a new fully functional currency to Windhelm: the ulfric![/]
[]Vendors in and around Windhelm will now only transact with ulfrics.[/]
[]Exchange septims for ulfrics at a new custom-voiced NPC.[/]
[]Replaces all instances of septims in Windhelm with ulfrics.[/]
[]Adjusts prices to simulate the ulfric's value relative to the septim.[/]
[]Alters the ulfric's value depending on the state of the Civil War.[/]
The Aldmeri Dominion is a new political power led by the Thalmor, who believe that elven supremacy is the only acceptable future for Tamriel. They have rejected the use of the septim and have began trading in sancar, a new gold coin of their own design.
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[]Distributes a new Aldmeri Dominion currency to Thalmor characters and locations: the sancar![/]
[]Exchange sancar for septims at the Khajiit Caravans.[/]
[]Replaces all instances of septims in Thalmor locations with sancar.[/]
Requires Skyrim Extended Cut -
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[]Distributes a new Aldmeri Dominion currency to Thalmor characters and locations: the sancar![/]
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[]Adds a new fully functional currency to Windhelm: the ulfric![/]
M.I.N.T. adds several new regional currencies to The Elder Scrolls V: Skyrim, requiring players to manage multiple money types alongside the standard gold septim. This gameplay overhaul introduces a new layer of economic management, appealing to players seeking deeper immersion and challenge. With 301 endorsements and 74,944 downloads, it has a solid following.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 301 endorsements and nearly 75k downloads.
- Adds a fresh economic twist for players tired of the same old gold grind.
- Fully functional currencies mean real gameplay impact, not just flavor text.
⚠️ Cons
- May conflict with other economy overhaul mods that alter currency or merchant systems.
- Could be a hassle if you're not into micromanaging multiple currencies.
- Compatibility with popular mods like Ordinator or Trade Routes is unverified.
For Skyrim veterans who want a deeper, more immersive economy and enjoy managing resources. If you're a completionist or roleplayer looking to add a layer of financial strategy, this is for you. Skip it if you prefer a simple, streamlined experience without extra bookkeeping.
💡 Beginner Tips
- Make sure to check if your other mods alter currency or merchant inventories to avoid conflicts.
- Consider using a mod manager like Vortex or MO2 to easily enable/disable this mod if issues arise.
- Start a new playthrough to fully experience the economic shift without save corruption.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Tate Taylor
- Version
- 1.0.6
- Downloads
- 74,944
- Endorsements
- 301
- Category
- Gameplay
- Created
- 5/8/2026
- Updated
- 5/27/2026
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