Lost Grimoire - Apocalypse Odin and Other Patches

⭐ ⭐ (197 endorsements) 📥 16,564 downloads 📌 v1.1.7 📅 6/26/2025
🟡 Updated this year

By Hishigami · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/7/2026 📅 Created: 6/26/2025
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #54 of 249 Patches mods in this game by downloads

📋 About This Mod

Overview

Here are some slapdash consistency patches for Lost Grimoire SSE alongside Apocalypse, Odin, Ancient Death Magic, and even the Necromanticon spells from Ordinator.

A new game, or at least a save that has not installed Apocalypse/Odin is required for the leveled list changes to take full effect. I've tried to keep spell removals from leveled list injection fairly conservative between the three mods, so most users can still benefit from the other minor changes I've applied.

There are no leveled list conflicts between the Odin and Apocalypse patches, so they can be used together out of the box. The ADM and Ordinator patches here can be installed at any time.

I will not be extending support to try to make this mess work with Lost Grimoire's Adamant patch for Vokriinator Black users. Permissions are open if you need to look at and re-use my changes.

Odin

  • []Magic Barrier and the two invulnerability perks for Lost Grimoire's summons/Phantoms will also check for injected Sun and Poison spell keywords alongside Odin's own Poison keyword.

    []Rite of the Old Gods will now affect Spider Touch, Viperbolt, Black Hand, Poison Strikes, Viperblast, Poison Rune, Toxic Cloud, Accelerated Decay, and Poison Nova. Conditions have been added to the original magic effects to prevent double dipping with their Rite-counterparts.

    []These spells' normal effects will now affect Dwemer Animunculi like Lost Grimoire's own poison spells without Rite active, but only if you can somehow decrease their innate poison resistance.

[]The following spells have been removed from scripted injection, along with my rationales:

  • []Ondusi's Opening/Unhinging: Overlaps with LG's Unlock.

    []Slowfall (Odin): Overlaps with LG's Featherlight. Featherlight's gravity multiplier reduction is also a touch less aggressive (0. 5 vs Slowfall's 0. 4) if you happen to stack Alteration spell duration from other mods.

    []Selyn's Mist Slippers (Odin): Overlaps with the Waterwalking effect from LG's Featherlight.

    []Silver Tongue (Lost Grimoire): Overlaps with Odin's Captivate.

  • Ensnare (Lost Grimoire): Overlaps with Odin's Command series in the Illusion school. Apocalypse does have Enslave the Weak which works almost similarly to Enthrall, but only on a weakened hostile target; whereas Enthrall is much more flexible in exchange for being a capstone spell.

This patch does not resolve any inconsistencies with Lost Grimoire and Vokrii's Odin patch adding poison spell synergies; I have a collection of patches for that combo available here. If you're using any of the poison spell patches from there, make sure they load below Odin - Lost Grimoire Patch.esp so the Corrupting Poison versions can take priority.

Apocalypse

🤖 AI-enhanced — based on mod data

Small consistency patches that align Lost Grimoire SSE spells with Apocalypse, Odin, and other spell mods, plus optional tweaks for select Lost Grimoire spells. For Skyrim players using multiple spell mods who want balanced, compatible magic.

✨ Key Features

Consistency patches for Lost Grimoire SSE with Apocalypse and Odin
Patches for a few other spell mods
Optional tweaks for select Lost Grimoire spells

📊 Pros & Cons

✅ Pros

  • Solid community trust with 197 endorsements and over 16k downloads
  • Fills a real gap—makes Lost Grimoire play nice with the big spell mods
  • Optional tweaks give you control over specific spell balance

⚠️ Cons

  • Niche appeal—only matters if you run Lost Grimoire alongside Apocalypse or Odin
  • Last updated in August 2026, so might lag behind newer mod versions
  • Compatibility risk with other spell overhauls not listed in the patches
🎯 Is This For You?
For Skyrim players who run Lost Grimoire alongside Apocalypse, Odin, or other spell mods and want consistent balance. Skip if you don't use those mods or if you prefer unpatched, vanilla-style spell interactions.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Load these patches after both Lost Grimoire and the spell mods they patch in your load order.
  • Use a mod manager like Vortex or MO2 to ensure the patches overwrite correctly.
  • Check the mod page for any specific patch requirements if you use additional spell mods beyond Apocalypse and Odin.

📊 Mod Details

Game
Skyrim Mods
Author
Hishigami
Version
1.1.7
Downloads
16,564
Endorsements
197
Category
Patches
Created
6/26/2025
Updated
8/7/2026

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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