LightsBane - Destroy Lanterns and Hide in Darkness
🟠 Updated over a year ago⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.7% endorsement rate
📋 About This Mod
When the Wayward Realms trailer came out, showing similar mechanics, I decided that I needed it in Skyrim. Now that I've got it working, you can also use it. Enjoy!
I was also inspired by an Oldrim mod that I once used myself - Improved Sneak Detection. From there I borrowed the idea of magical effects that are applied to the player depending on the light.
The source files are on my GitHub.
Description:
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[]This mod consists of several modules: the mechanics of lanterns extinguishing and breaking & dynamic active effects applying that increase or decrease sneaking skill based on the lighting level or whether the player is holding a torch/casted a candlelight.
[
]If you want to experience a little more realism, you can check to install the Eternal Flames patch in FOMOD (original mod is not required). It replaces lanterns inside ruins with extinguished ones where it makes sense.[]All modules are optional and can be configured via MCM. The settings are stored.
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[]Read more in Modules and Features sections below.
Installation:
You need Base Object Swapper, ConsoleUtilSSE NG, PapyrusUtil SE, Keyword Item Distributor, and MCM Helper.
Modules:
Hide in Darkness
- Stealth light-dependent magic effects (read more in Features).
Destroy Lanterns
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LightsBane introduces a new stealth mechanic where light levels matter: destroy or extinguish lanterns and hide in shadows to avoid detection. With 389 endorsements and 52,487 downloads, it's a popular choice for stealth-focused players seeking more tactical depth.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 389 endorsements and over 52k downloads.
- Adds meaningful tactical depth to stealth gameplay.
- Simple concept that integrates directly into existing stealth systems.
⚠️ Cons
- May conflict with other mods that alter lighting or stealth mechanics.
- Could break quests or scripts that rely on lanterns being lit.
- Potential performance impact from dynamic light changes.
For stealth enthusiasts who want more control over visibility and enjoy creative problem-solving. If you're a casual player who prefers straightforward stealth, this might add unnecessary complexity. Skip if you don't like managing light sources.
💡 Beginner Tips
- Test in a low-stakes area first to see how light mechanics affect enemy detection.
- Use shadows strategically—lanterns can be destroyed from a distance with ranged attacks.
- Combine with other stealth mods for a more immersive experience, but watch for conflicts.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- kwamagg
- Version
- 1.6
- Downloads
- 52,487
- Endorsements
- 389
- Category
- Stealth
- Created
- 12/13/2024
- Updated
- 2/24/2025
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