JK's Fort Dawnguard - Immersive Fort Dawnguard Mashup and Patch Collection

⭐ ⭐ (556 endorsements) 📥 112,631 downloads 📌 v1.6.8 📅 3/2/2024
🟡 Updated this year

By ChickenMike Czasior Itz_Ivy · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/22/2026 📅 Created: 3/2/2024
⚠️ Install Order · 7 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 JK's Fort Dawnguard Find it →
7📦 Immersive Fort Dawnguard Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #123 of 265 Patches mods in this game by downloads

📋 About This Mod

I thought JK's Fort Dawnguard was cool and wanted to use it. The problem was I was already using Immersive Fort Dawnguard and didn't want to swap. About 100 hours of work later and here we are. Please bother me if you have an issue with my patches not the original mod authors. These patches were made by me ChickenMike (with lots of help from Czasior) and not jkrojmal or Grantyboy050 All plugins are . ESL flagged . ESPs so they won't take up a place in your load order.

IT IS RECOMMENDED THAT YOU ADD THESE PATCHES TO A NEW GAME. To quote robertgk2017 "Modding is illegal post character start." The main patch absolutely will not work on a game in progress. The other patches might but this is neither recommended nor supported.

These patches require BEES to function properly on older game versions.

Chances are other patches made for either JK's Fort Dawnguard or Immersive Fort Dawnguard will not work with my merge. The only patches that I confirmed to work with my mod was the Amulets of Skyrim patch on Janquel's hub page and the DFNF - Default Face NPCs Fixed on the T. I. T. S. U. P. - Default Face NPCs Fixed - Patch Collection. If you find another patch that works please tell me so I can add it to the mod page.

Do not use the IFD patch from the Glorious Doors of Skyrim - Worldspace Compatibility with my mod because I removed that wall in its entirety and you'll end up with floating objects.

All of the patches in the FOMOD should be load order agnostic, including the main one. I am 99% sure this is unnecessary, however, the following load order is recommended:

JK's Fort Dawnguard.esp

fortdawnguardimmersive.esp

JK's Fort Dawnguard - IFD Patch.esp

Please note that just because I didn't patch a mod, does not necessarily mean it is compatible. If I missed something just ask.

Mods I have made patches for to ensure consistency with my merge:

A Dog's Life

Animated Armoury - DAR Version - New Weapons with animations

Aspens Ablaze

BUVARP SE RE - Barely Used Vanilla Actors Recycle Project Special Edition Revamped

Castle Volkihar Rebuilt

Chickens and Chicks- Mihail Monsters and Animals

Chicks- Mihail Monsters and Animals

Carriage Stops of Skyrim

Cloaks of Skyrim

Dawnguard Arsenal SSE

Dawnguard Sentries Plus SE

Dawnguard - Tweaks and Enhancements (Minor incompatability with my Praedy's Door patch because DTaE adds some broken doors that I don't have a .nif for)

The Elder Scrolls Online Imports

Fort Dawnguard Annex

Holy Templar Magic

Immersive Patrols SE AE

Landscape Fixes For Grass Mods

Legacy of the Dragonborn

Lore Friendly Guns of Skyrim - Specifically for the handgun plugin.

New Purpose Actors - Dawnguard

Relationship Dialogue Overhaul (This patch is unnecessary

🤖 AI-enhanced — based on mod data

This patch lets you run JK's Fort Dawnguard and Immersive Fort Dawnguard together, resolving conflicts between the two popular overhauls. It includes an optional plugin to disable JK's roofs for a more immersive look. With 556 endorsements and frequent updates, it's a reliable compatibility solution for Skyrim modders.

✨ Key Features

Allows simultaneous use of JK's Fort Dawnguard and Immersive Fort Dawnguard.
Optional plugin to disable JK's roofs.
Active maintenance with updates as recent as April 2026.

📊 Pros & Cons

✅ Pros

  • Community-trusted with 556 endorsements and over 112k downloads.
  • Solves a real headache—no more choosing between two great overhauls.
  • The roof toggle is a nice touch for tweaking the look to your taste.

⚠️ Cons

  • Requires both JK's Fort Dawnguard and Immersive Fort Dawnguard to be installed, so it's not a standalone overhaul.
  • Potential conflicts with other mods that alter Fort Dawnguard, so load order matters.
  • No detailed feature list, so you'll need to test in-game to see all the changes.
🎯 Is This For You?
For Skyrim modders who love both JK's and Immersive Fort Dawnguard and can't decide. If you're a completionist who wants the best of both worlds, this patch is a must. Skip if you only use one of the mods or prefer a single overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have both required mods installed before adding this patch, and place it after them in your load order.
  • If you're using a mod manager, let it handle the file overwrites to avoid conflicts.
  • Test the optional roof plugin in-game to see if you prefer the look with or without JK's roofs.

📊 Mod Details

Game
Skyrim Mods
Author
ChickenMike Czasior Itz_Ivy
Version
1.6.8
Downloads
112,631
Endorsements
556
Category
Patches
Created
3/2/2024
Updated
4/22/2026

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