JK's Fort Dawnguard - Immersive Fort Dawnguard Mashup and Patch Collection
🟡 Updated this year⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #123 of 265 Patches mods in this game by downloads
📋 About This Mod
I thought JK's Fort Dawnguard was cool and wanted to use it. The problem was I was already using Immersive Fort Dawnguard and didn't want to swap. About 100 hours of work later and here we are. Please bother me if you have an issue with my patches not the original mod authors. These patches were made by me ChickenMike (with lots of help from Czasior) and not jkrojmal or Grantyboy050 All plugins are . ESL flagged . ESPs so they won't take up a place in your load order.
IT IS RECOMMENDED THAT YOU ADD THESE PATCHES TO A NEW GAME. To quote robertgk2017 "Modding is illegal post character start." The main patch absolutely will not work on a game in progress. The other patches might but this is neither recommended nor supported.
These patches require BEES to function properly on older game versions.
Chances are other patches made for either JK's Fort Dawnguard or Immersive Fort Dawnguard will not work with my merge. The only patches that I confirmed to work with my mod was the Amulets of Skyrim patch on Janquel's hub page and the DFNF - Default Face NPCs Fixed on the T. I. T. S. U. P. - Default Face NPCs Fixed - Patch Collection. If you find another patch that works please tell me so I can add it to the mod page.
Do not use the IFD patch from the Glorious Doors of Skyrim - Worldspace Compatibility with my mod because I removed that wall in its entirety and you'll end up with floating objects.
All of the patches in the FOMOD should be load order agnostic, including the main one. I am 99% sure this is unnecessary, however, the following load order is recommended:
JK's Fort Dawnguard.esp
fortdawnguardimmersive.esp
JK's Fort Dawnguard - IFD Patch.esp
Please note that just because I didn't patch a mod, does not necessarily mean it is compatible. If I missed something just ask.
Mods I have made patches for to ensure consistency with my merge:
A Dog's Life
Animated Armoury - DAR Version - New Weapons with animations
Aspens Ablaze
BUVARP SE RE - Barely Used Vanilla Actors Recycle Project Special Edition Revamped
Castle Volkihar Rebuilt
Chickens and Chicks- Mihail Monsters and Animals
Chicks- Mihail Monsters and Animals
Carriage Stops of Skyrim
Cloaks of Skyrim
Dawnguard Arsenal SSE
Dawnguard Sentries Plus SE
Dawnguard - Tweaks and Enhancements (Minor incompatability with my Praedy's Door patch because DTaE adds some broken doors that I don't have a .nif for)
The Elder Scrolls Online Imports
Fort Dawnguard Annex
Holy Templar Magic
Immersive Patrols SE AE
Landscape Fixes For Grass Mods
Legacy of the Dragonborn
Lore Friendly Guns of Skyrim - Specifically for the handgun plugin.
New Purpose Actors - Dawnguard
Relationship Dialogue Overhaul (This patch is unnecessary
This patch lets you run JK's Fort Dawnguard and Immersive Fort Dawnguard together, resolving conflicts between the two popular overhauls. It includes an optional plugin to disable JK's roofs for a more immersive look. With 556 endorsements and frequent updates, it's a reliable compatibility solution for Skyrim modders.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 556 endorsements and over 112k downloads.
- Solves a real headache—no more choosing between two great overhauls.
- The roof toggle is a nice touch for tweaking the look to your taste.
⚠️ Cons
- Requires both JK's Fort Dawnguard and Immersive Fort Dawnguard to be installed, so it's not a standalone overhaul.
- Potential conflicts with other mods that alter Fort Dawnguard, so load order matters.
- No detailed feature list, so you'll need to test in-game to see all the changes.
For Skyrim modders who love both JK's and Immersive Fort Dawnguard and can't decide. If you're a completionist who wants the best of both worlds, this patch is a must. Skip if you only use one of the mods or prefer a single overhaul.
💡 Beginner Tips
- Make sure you have both required mods installed before adding this patch, and place it after them in your load order.
- If you're using a mod manager, let it handle the file overwrites to avoid conflicts.
- Test the optional roof plugin in-game to see if you prefer the look with or without JK's roofs.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- ChickenMike Czasior Itz_Ivy
- Version
- 1.6.8
- Downloads
- 112,631
- Endorsements
- 556
- Category
- Patches
- Created
- 3/2/2024
- Updated
- 4/22/2026
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