JellyFishFP DAGGER (1st person animations series)

⭐ ⭐⭐ (1,092 endorsements) 📥 397,564 downloads 📌 v1.2b 📅 2/15/2025
🟡 Updated this year

By JellyFishInLoop · Animation

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/9/2025 📅 Created: 2/15/2025
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #36 of 154 Animation mods in this game by downloads

📋 About This Mod

Okay, jokes aside, I made overhaul almost all of the first person dagger animations so that they look fresh and at the

same time combine with each other and offer the smoothest experience possible (possible for me xdd).

This took about two months of work including a long playtest through all Enderal lol

This is a project with almost 200 animation files (I’ll keep silent about the fact that some of this is a partial reuse or duplicates, I have to sell myself somehow), which I initially didn’t expect and a lot of completely unexpected work came out.

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FAQ

Okay, let's talk about some things and questions about that you may have.

You messed up left hand weapon position!

Not me. Bethesda.

The weapon node in the left hand is not affected by animation. Why? I have no idea. To fix we have Dual Wield Unlocker. But it only works for third person. Uvii i guess.

Hands too close to my face!

Animations are designed for high FOV (90-115)

This is partly my mistake, but adapting it to a smaller FOV will be VERY hard and time consuming. Sorry, it's my mistake because... I originally made it for myself......

You can adjust FOV for hands only. Use Improved Camera

Equip animations with two daggers do not work!

Priority conflict with Weapon Styles animations.

Lower their priority in the OAR menu (shift+O)

Inspection animations and “why, instead of a block, I have strange arm swirls or wtf is this idk.”

Well....that's how it works, outside of combat, holding a block activates the inspection animation.

*The animations with magic are weird.

Maybe. I know. But I had no choice because... The first person behavior is broken (surprise surprise, in Skyrim again something doesn’t work as it should)

When you cast a spell, the casting animation does not affect the second hand, so I had to make a separate set of animations for magic + dagger.

But this is not something surprising, it is quite right (for vanilla), although it puts a spoke in the wheels of me as an animator.

But what you say about the fact that when sprinting with magic in your left hand, the sprint animation for your right hand does not work, and running animation plays instead? So...well, I did what I could to find a compromise between maintaining my vision and trying to hide these problems.

🤖 AI-enhanced — based on mod data

JellyFishFP DAGGER overhauls all first-person dagger animations in Skyrim, adding new inspection, dodge, dual-wield combo attacks, movement, sneak, and bound equip animations. With 1,092 endorsements and 397,564 downloads, it's a popular choice for players seeking more fluid and immersive dagger combat.

✨ Key Features

Overhauls all first person dagger animations
Adds new inspection and dodge animations
Includes dual-wield with combo attacks
Adds movement and sneak animations
Adds bound equip animations

📊 Pros & Cons

✅ Pros

  • Huge community trust with 1,092 endorsements and nearly 400k downloads
  • Covers a wide range of animations—combat, movement, sneak, and bound equip—so you get a complete dagger overhaul
  • Dual-wield combo attacks add a fresh feel to dagger gameplay

⚠️ Cons

  • Last updated December 2025, but no confirmation it works with the latest Skyrim version or other animation mods
  • Only covers daggers—if you want similar overhauls for other weapon types, you'll need to look elsewhere
🎯 Is This For You?
For Skyrim players who want more fluid and immersive first-person dagger combat, especially those who enjoy dual-wielding and sneaky builds. If you're a modder looking to enhance your animation setup, this is a solid pick. Skip if you prefer third-person or don't use daggers often.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Use a mod manager like Vortex or Mod Organizer 2 to install this mod—it'll make managing overwrites easier.
  • Check your load order and make sure no other animation mods conflict with dagger animations; place this mod after them.
  • If you use Nemesis or FNIS, run the animation patch after installing to ensure the new animations work correctly.

📊 Mod Details

Game
Skyrim Mods
Author
JellyFishInLoop
Version
1.2b
Downloads
397,564
Endorsements
1,092
Category
Animation
Created
2/15/2025
Updated
12/9/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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