iWant Widgets

⭐ ⭐⭐⭐ (18,324 endorsements) 📥 3.7M downloads 📌 v1.33 📅 5/25/2020
⚪ Last updated 2024

By DaemonPrime · Modders Resources

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/4/2024 📅 Created: 5/25/2020
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #10 of 35 Modders Resources mods in this game by downloads

📋 About This Mod

A standardized, widget-centric library to ease the programmatic use of Skyrim's user interface(UI) using Papyrus. Allows easy access to arbitrary text and graphics display within the UI. Provides functions to control both library and Skyrim native UI elements. Removes Adobe Flash as a requirement for effective UI modification.

Design philosophy

Extend the concept of SkyUI widgets to allow easier incorporation into Skyrim mods. The library is fully functional using only tools freely available to owners of Skyrim Special Edition.

By itself, the library will produce nothing. It is intended as a support library to allow modders to easily extend their capabilities by bridging some otherwise complex technical gaps.

Plugin can be loaded anywhere.

Compatibility

No known compatibility issues.

Because Skyrim UI mods were HARD! Like really, way way too hard. For a game developer with the right tools and knowledge, they were not that hard, but they were way beyond most modder's technical and/or financial reach (as evidenced by their relative scarcity when this mod was developed). As a modder doing this as a hobby, I wanted an easy way to have fun graphics. When I found none, I set about reverse engineering those few widgets that existed, thinking I could find the pattern to allow myself and the community to easily reuse existing widgets in new projects without Flash. What looked promising at first turned into a very deep rabbit hole. Eventually I came to understand that due to the way Scaleform (Flash) works, reuse of existing SWF files with new graphics was a dead-end as they conflict with each other (I know now it's because they all live in one global namespace).

Since starting down this road, I've learned that SkyUI (and SKSE) did some great things to standardize Skyrim UI access and widgets in particular. There's a fairly robust library in SkyUI that's pretty self-documenting. Unfortunately, it's still a bit esoteric for most and, probably more importantly, dependent on commercial tools. Specifically the SkyUI model requires access to Adobe Flash creation tools which, at the time of this writing, are no longer sold by Adobe nor have been made freely available. I believe this barrier, even more than the complexity, has stunted possible mod developments in this area. You either have to be someone with access to the tool and knowledge enough to use it or engage someone who has those capabilities. This greatly elevates the level of effort to turn a simple idea into a simple mod.

As I began to develop my first public mod, iWant RND Widgets, beyond it's simple beginnings, I found that I wanted to be able to easily add widgets to other things. This seemed doable at first, not easy but doable.

🤖 AI-enhanced — based on mod data

iWant Widgets is a Papyrus library that standardizes widget creation for Skyrim's UI, letting modders easily display text and graphics. With 18,324 endorsements and 3.7M downloads, it's a proven resource for mod authors. Last updated June 2024, it remains a go-to tool for UI modding.

✨ Key Features

Standardized widget-centric library for Skyrim's UI using Papyrus
Easy access to arbitrary text and graphics display within the UI
Provides functions to control both library and widgets
High adoption with 18,324 endorsements and 3.7M downloads

📊 Pros & Cons

✅ Pros

  • Huge community trust – 18k endorsements and 3.7M downloads show it's the real deal
  • Makes UI modding way easier – no more wrestling with raw Papyrus for widgets
  • Actively maintained – last update June 2024, so it's still relevant

⚠️ Cons

  • Description is cut off – missing full feature list and usage details
  • No explicit install instructions or requirements listed – you'll need to figure that out
  • As a modder's resource, it's useless for players who don't mod – not for gameplay
🎯 Is This For You?
For Skyrim mod authors who want to add custom UI elements like HUD widgets or menus without reinventing the wheel. If you're a player looking for gameplay changes, skip this – it's a developer tool. Perfect for Papyrus scripters who want a reliable, community-vetted library.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • If you're new to Skyrim modding, use a mod manager like MO2 or Vortex to install – it's a resource, so it'll be a master file for other mods.
  • Check the mod's forum posts or comments for usage examples – the description is incomplete, so the community likely has answers.
  • Make sure your Papyrus scripts reference the library correctly – look for the included source files or documentation in the download.

📊 Mod Details

Game
Skyrim Mods
Author
DaemonPrime
Version
1.33
Downloads
3,720,851
Endorsements
18,324
Category
Modders Resources
Created
5/25/2020
Updated
6/4/2024

🔗 Required By 1 Mod

These mods list this mod as a dependency.

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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