iWant RND for CACO

⭐ ⭐ (990 endorsements) 📥 64,141 downloads 📌 v2.26 📅 3/1/2020
⚪ Last updated 2022

By DaemonPrime · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/23/2022 📅 Created: 3/1/2020
⚠️ Install Order · 7 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Realistic Needs and Diseases (RND) Find it →
7📦 Complete Alchemy and Cooking Overhaul (CACO) Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #194 of 274 Patches mods in this game by downloads

📋 About This Mod

A unification of Realistic Needs and Diseases (RND)’s eat, drink, and sleep mechanics with Complete Alchemy and Cooking Overhaul (CACO)’s food, inebriation, item distribution, and effect changes.  An optional dynamic food plugin allows virtually limitless compatibility without external patching.

Design philosophy

RND and CACO complement each other in their core strengths (needs / alchemy improvements) but conflict in some areas (food / alcohol).  The design selected for this project removes those conflicts from RND thus allowing CACO to use it’s expanded food items and distributions within RND’s system while relying on RND to perform its core functions (needs and diseases).

iWant RND for CACO introduces a new Dynamic Food system if the corresponding plugin is used.  A longtime weakness of RND has been the requirement that each food item be manually patched in a plugin file.  In fact, it was this requirement that led to the original development of iWant RND for CACO.  With the Dynamic Food system, known food is updated dynamically to use RND mechanics.  Unknown food can either be treated as a minor food and drink or, based on the user's preference, identified when first consumed.  Once identified, the food item will be recognized through all future games (including new characters) as long as the created user database is accessible.  Spoiling of Dynamic Food is integrated into the native spoiling mechanics.  Unless a classic RND visual experience is preferred (with it's identified patching requirements), use of Dynamic Food is recommended.

In the context of iWant RND for CACO, Dynamic Food is now the preferred method of patching mods without native RND support.  Most patch requests, if completed, will be done through this system.  Patch requests will likely be processed faster if the requester provides a user database file (Data\SKSE\Plugins\StorageUtilData\iWant RND for CACO\Dynamic Food\user.json) with the items classified.  This can be most easily achieved by playing with the target mod and Dynamic Food installed for a period of time with user identification enabled.  Provided JSON will be vetted then introduced to master database for all iWant RND for CACO users to benefit from.  To submit a patch request, complete a bug ticket with the name of the mod, a link to the mod page, and a user database file if available.

RND will operate mostly like it originally did with the following changes:

[]Most items introduced by RND will not be found.  This includes food, specialty drinks, and camping supplies

[]Inebriation will be handled by CACO rather than RND

[]The boiling mechanic is now automatic

[]Cow milking will be handled by CACO

[]The sugarball should not be given to the player if you have SkyUI

🤖 AI-enhanced — based on mod data

This patch merges Realistic Needs and Diseases (RND) with Complete Alchemy and Cooking Overhaul (CACO), unifying eat, drink, and sleep mechanics with CACO's food, inebriation, item distribution, and effect changes. An optional dynamic food plugin is mentioned. For Skyrim players using both mods who want seamless integration.

✨ Key Features

Unifies RND's eat, drink, and sleep mechanics with CACO's food and effect changes.
Integrates CACO's inebriation and item distribution into RND's needs system.
Includes an optional dynamic food plugin for further customization.

📊 Pros & Cons

✅ Pros

  • Solid track record with 990 endorsements and over 64k downloads.
  • Actively maintained until August 2022, so it's relatively recent.
  • Fills a real gap for players running both RND and CACO.

⚠️ Cons

  • Last updated in 2022, so it may not be compatible with the latest game patches or mod versions.
  • Requires both RND and CACO to be installed, which adds setup complexity.
  • Potential conflicts with other mods that alter food or needs systems.
🎯 Is This For You?
For Skyrim players who use both Realistic Needs and Diseases and Complete Alchemy and Cooking Overhaul and want them to work together seamlessly. If you only use one of those mods, this patch isn't for you. Skip if you prefer lighter needs mods or don't want the extra setup.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have both RND and CACO installed and activated before adding this patch.
  • Use a mod manager like Vortex or Mod Organizer 2 to handle load order and avoid conflicts.
  • Check the optional dynamic food plugin's description for any additional requirements or instructions.

📊 Mod Details

Game
Skyrim Mods
Author
DaemonPrime
Version
2.26
Downloads
64,141
Endorsements
990
Category
Patches
Created
3/1/2020
Updated
8/23/2022

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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