Here There Be Monsters - The Call Of Cthulhu SSE

⭐ ⭐ (562 endorsements) 📥 29,954 downloads 📌 v8.6 📅 5/20/2021
🟠 Updated over a year ago

By Araanim · Quests and Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/5/2025 📅 Created: 5/20/2021
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #23 of 36 Quests and Adventures mods in this game by downloads

📋 About This Mod

"Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you..."

--Friedrich Nietzsche

They call you the Monster Hunter. You have fought the terrors of the deep. You have faced monsters greater than any dragon. And you have have killed them all. You have slaughtered the Sea herself.

But the final words of Tiamat still echo in your mind. "That is not dead which can eternal lie..."

Strange things have begun to happen across Tamriel. Barbaric cults have began their ancient rites in the dark places of Skyrim. Monsters have grown huge and terrible in the ashes of Red Mountain. And there are whispers across Solstheim of an ancient city name R'lyeh...

Something has awoken in its ancient House. Something the Sea has held for aeons. Something more terrible than any monster on this Nirn. For He is not of this world.

Cthulhu has awoken.

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn... 


This quest will plunge you into the depths of Lovecraftian horror that were only hinted at in the Dragonborn DLC, pitting you against giant monsters not from the sea, but from the stars.  This is a direct sequel to Here There Be Monsters, and as such will require both mods.  After you finish the original two quests, (and walk into one of the coastal taverns to trigger the quest,) you will receive a letter that will set in motion a new chain of events that will pit you against the Great Old Ones. This quest will assume you have completed both the main quest and Dragonborn, since it is a bit of a sequel to the Miraak story as well. (However, this is not technically required; I realize some people may have multiple characters that have not finished the main quest. Just realize that the dialogue/story assumes you have beaten both Alduin and Miraak.)  Please consider this a sort of endgame quest; I cannot guarantee that all NPCs will survive, especially if you choose to join Cthulhu...

-Fully voiced!

-Giant otherworldly monsters!

-Terrifying new enemies!

-Custom armors & weapons!

-Unique spells and shouts!

-Visit the southern continent of Pyandonea!

-Explore the eerie Plateau of Leng, in the Dreamlands of Vaermina!

-Fight against the rising of R'lyeh . . . or help bring it about!

It has come to my attention that this mod includes some leftover scripts from the first mod, Here There Be Monsters, that have since been changed.  This means that the first mod's quest will get messed up because this mod is overriding it.  When you install this mod, DO NOT allow it to overwrite any files from the first mod.  Alternatively, it's probably safest to just not install this mod until you have comp

🤖 AI-enhanced — based on mod data

Here There Be Monsters - The Call Of Cthulhu SSE is a quest mod sequel that continues the hunt against Lovecraftian horrors, featuring a plot to consume Mundus and return it to the Void. With 562 endorsements and nearly 30k downloads, it's a well-received addition for Skyrim Special Edition players seeking cosmic horror adventures.

✨ Key Features

Sequel to the original Here There Be Monsters quest mod
Continues the hunt against creatures from beyond the stars
Features a plot to consume Mundus and return it to the Void

📊 Pros & Cons

✅ Pros

  • Solid community backing with 562 endorsements
  • Nearly 30k downloads show real demand
  • Lovecraftian theme is a fresh take on Skyrim quests

⚠️ Cons

  • Sequel means you'll need the original mod for full context
  • Cosmic horror might not fit every playthrough's tone
  • Potential conflicts with other quest mods that alter similar worldspaces
🎯 Is This For You?
For Skyrim players who love Lovecraftian horror and want a narrative-driven quest mod that continues an existing story. If you're a completionist who enjoyed the first Here There Be Monsters, this is a must-have. Skip if you prefer vanilla-friendly quests or aren't into cosmic horror themes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you've completed the original Here There Be Monsters before starting this one for story continuity.
  • Use a mod manager like Vortex or MO2 to keep track of quest mods and their load order.
  • Check the mod's comments section for any known conflicts with other quest mods.

📊 Mod Details

Game
Skyrim Mods
Author
Araanim
Version
8.6
Downloads
29,954
Endorsements
562
Category
Quests and Adventures
Created
5/20/2021
Updated
1/5/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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