Guards pose with weapons IED-OAR
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #66 of 148 Immersion mods in this game by downloads
📋 About This Mod
INTRODUCTION
This mod will add a bit of immersion to the game by making some guards around the cities pose with their weapons. Animations for one-handed weapons and shield, two-handed weapons, bows, spears, halberds, pikes, quarterstaves and even helmets.
In vanilla game, NPCs only have their weapons drawn when in combat, also the game doesn't have any "pose" that uses the weapons, except for some unique animations that use AnimObjects instead. However, it's possible to replace some animations with OAR and use IED to create the displays for the weapons.
Unfortunately, there are not many conditions to determine when the weapon displays should be created by IED. With that in mind, this mod replaces the 000BFAFD <IdleSoldierWall> idle, which is triggered when using the 000BFB04 <SoldierWallIdle> furniture, thus being possible to be used in a condition by IED.
This furniture is referenced by 80 records across the base game and DLCs, and almost all the time a guard is using it, so there are enough chances for the guards to "pose" with a weapon.
REQUIREMENTS
- Immersive Equipment Displays: Version 1. 7. 3 or above.
- Open Animation Replacer: To replace the animations.
- Simple Dual Sheath: With DisableHideOnSit=NPC on its ini.
- Extra Skeleton Nodes: To move the shield in some of the displays, required only if you use SDS.
One-handed and shield:
Navigate to "View>Gear nodes", select "Global" tab and toggle "NPC", then choose the following preset and click on "Merge":
This will move the sword, axe or mace to an invisible node, since we want to get rid of the scabbard.
Then navigate to "View>Display manager>View>Custom items", select "Global" tab, then choose the following preset and click on "Merge":
This will create the display for the one-handed weapon.
Please note:
If you don't use SDS with "DisableHideOnSit", then apply the preset with "Shield" on its name.
If you use Skyrim Spear Mechanic, then apply the preset with "SP" on its name.
Spear and shield:
Works with Skyrim Spear Mechanic.
Navigate to "View>Gear nodes", select "Global" tab and toggle "NPC", then choose the following preset and click on "Merge":
This will move the spear to the right hand.
No need to apply the other presets, unless you don'
Adds immersive equipment presets and animations so guards pose with weapons in Skyrim. A lightweight immersion mod with strong community support (1,252 endorsements) and frequent updates.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,252 endorsements and over 112k downloads
- Lightweight immersion boost that makes guards feel more alive
- Actively maintained, last updated December 2025
⚠️ Cons
- May conflict with other mods that alter guard animations or equipment
- Requires a mod manager for proper installation, which might be a hurdle for beginners
- Limited to guards only, so if you want broader NPC immersion, this won't cover it
For Skyrim players who want guards to look more prepared and immersive without overhauling the whole game. If you're into visual and animation tweaks that add flavor, this is for you. Skip if you prefer gameplay changes or don't care about guard aesthetics.
💡 Beginner Tips
- Use a mod manager like Vortex or MO2 to install and manage this mod easily.
- Check for compatibility patches if you use other guard overhaul mods.
- Load this mod after other animation mods to ensure it takes priority.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- GiraPomba
- Version
- 1.2.1
- Downloads
- 112,735
- Endorsements
- 1,252
- Category
- Immersion
- Created
- 1/24/2024
- Updated
- 12/4/2025
🔧 How to Install Skyrim Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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