Gonzeh - Stonehills ReRe-imagined
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (12 images)
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #17 of 50 Cities, Towns, Villages, and Hamlets mods in this game by downloads
📋 About This Mod
Back when I started my modding journey I made a small overhaul of Stonehills which became one of my most popular mods. Thank you to everyone who supported me with that one :)
But, I was never 100% happy with it. It didn't have everything I wanted but since i've learned so much more since then I decided rather than update and replace the original mod and possibly upset people who are happy with that version, i'd do a brand new take on Stonehills closer to my vision of what I wanted origonally.
So today I present you with Stonehills ReRe-imagined (No imagination for naming).
NOTE: ESP is an ESL flagged ESP. No loss of a valuable slot.
Features:
- Unique architecture for Stonehills (Assets bought and converted to Skyrim by myself).
- Reworked interior for Sorlis House to match the new exterior model.
- Only Sorlis' House has a loadscreen, the rest of the buildings are openworld with minimal clutter.
- A change to the centre of the village, no longer a campsite but what was the start of a quarry until the workers hit an old Dwemer ruin.
- Workers much like the original now have a hut to sleep in, except this one is a much nicer model.
- Added a few crafting stations to the village located in a new building.
- There's now a small bar/mini tavern for the workers and passers-by to use. Includes a new barmaid :) Thanks to Socalista for her help, i'm shit with adding NPCs.
- NavMesh redone and rechecked 50000 times to ensure it works with my changes.
Patches:
- A House for Anska. New building model for Anska, new interior and patches the area to work together.
- AI Overhaul. Moves idle markers about, NPCs don't need patching as I never changed them. Should work for AE and SE.
- College of Winterhold - Quest Expansion. Adjusts NPC positions.
- Carriages of Skyrim 2. 0. Adjust placement to avoid NPCs walking into the carriage.
- Cutting Room Floor. Disables the new buildings (can't make them fit) and moves the new Blacksmith into the building near the stables.
- eFPS. Moves the occlusion.
- eFPS - Cutting Room Floor. Combo patch to fix occlusion issues between both.
- ELFX. I'm not very good with ELFX but did the best I could :)
- Embers XD. Moves the fire in Sorlis house (requires new game).
- Legacy of the Dragonborn. Moves a single item onto the shelves.
- Lux. Made and tweaked to reflect the new interior.
- Lux Orbis. Moves the campfire and matches the light to Lux Orbis.
- Northern Roads - Tidies up the landscape errors between both.
- NSUTR. Disables a house, fixes floating snow and adds some new snow.
- Spaghetti Towns - AIO. Mixes both changes together.
- Touch of Detail: Chicken Coops. Moves new additions to reflect my changes.
Credits:
- CGTrader: detra40 for the Crane model.
Gonzeh - Stonehills ReRe-imagined is a compact city overhaul mod for Skyrim, offering a second take on the Stonehills settlement. With 547 endorsements and 2.6 million downloads, it's a popular choice for players seeking a fresh visual interpretation of the area. Last updated in June 2026, it remains a relevant cosmetic addition.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (2.6M) shows it's a go-to for many players.
- 547 endorsements mean the community backs it up.
- Fresh update in 2026 — likely works with the latest Skyrim patches.
⚠️ Cons
- Author's description is minimal — no details on what exactly changed.
- No screenshots or videos provided, so you're flying blind on visuals.
- Only covers Stonehills, so it's a small area overhaul, not a full city expansion.
For Skyrim players who want a fresh look at Stonehills without overhauling the whole game. If you're a completionist who visits every settlement, this adds a nice touch. Skip if you're looking for major gameplay changes or large-scale city overhauls.
💡 Beginner Tips
- Use a mod manager like Vortex or Mod Organizer 2 to install and manage this mod easily.
- Check for compatibility with other mods that alter Stonehills, as conflicts may occur.
- Load order matters: place this mod after other city overhauls to ensure its changes take effect.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Gonzeh84
- Version
- 1.6
- Downloads
- 2,589,263
- Endorsements
- 547
- Category
- Cities, Towns, Villages, and Hamlets
- Created
- 11/10/2024
- Updated
- 6/9/2026
🔧 How to Install Skyrim Mods
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