FileAccess Interface for Skyrim SE Scripts - FISSES

⭐ ⭐⭐⭐⭐ (52,067 endorsements) 📥 7.2M downloads 📌 v1.4.1-beta 📅 12/7/2017
⚪ Last updated 2022

By TerenceYao · Modders Resources

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/25/2022 📅 Created: 12/7/2017
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #5 of 35 Modders Resources mods in this game by downloads

📋 About This Mod

Finally, I already port FISS on SKYRIM SPECIAL EDITION, so I will call it FISSES ( FileAccess Interface for Skyrim SE Scripts )

My English may not be good, because my first language is not English.

I hope you can understand what I say. =A=

The original FISS ( https://www.nexusmods.com/skyrim/mods/48265/? )

mod author is no longer available, and the original author lost his FISS source code too.

Therefore I decided to analyse the original FISS XML file format and recreated FISS.

Actually FISS XML file format is quite simple, we don't need a complicated implement.

So you can see my XML parser or writer in the source code is very simple too.

Papyrus script and fiss.dll implement are totally rewrited !!

So maybe there are some issues that I didn't notice, hope you guys can understand.

All API is the same as before, please reference the old FISS MOD description !!

-  Already Esmify FISS.esp to ensure any MCM MOD with FISS will be loaded after FISS.esp.

-  There's also a none ESMify version for optional download

-  Provide an INI (fiss.ini) to control the debug recording messagedefault is OFF

   to improve the performance when loading/saving huge data, like Journal MOD.

Since I already canceled the version checking from source code, because the FISSES doesn't reference any game memory address

and it's also an independent module. So technically, it shouldn't need to update to work unless SKSE64 change the data structure. 

   If you guys encounter any issues in the latest version of SKSE64 in the feature, please tell me.

   I will re-build the FISSES source code for latest version.

-  FISSES ESLified Patch can find here : FISSES ESLified Patch at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

GOG Edition : (thanks for noxsidereum)

GitHub - noxsidereum/FISSES: FISSES for Skyrim Special Edition GOG

🤖 AI-enhanced — based on mod data

FISSES is a modder's resource that provides an easy-to-use interface for saving and reloading in-game variables, such as MCM settings, to and from files. With over 52,000 endorsements and 7.2 million downloads, it's a widely adopted utility for Skyrim Special Edition modders. Last updated in September 2022, it remains a stable foundation for mod configuration persistence.

✨ Key Features

Provides an easy-to-use interface for modders to save and reload in-game variables to/from files.
Specifically designed for Skyrim Special Edition (SSE) scripts.
Allows saving and reloading of MCM settings and other in-game variables.
High adoption with over 52,000 endorsements and 7.2 million downloads.

📊 Pros & Cons

✅ Pros

  • Massive community trust: 52,067 endorsements and 7.2 million downloads—this is the go-to for config saving.
  • Simple API for modders: drop-in solution for saving MCM settings without reinventing the wheel.
  • Stable and mature: last updated in 2022, but still widely used, proving it works reliably.

⚠️ Cons

  • Not updated since September 2022—might have compatibility issues with the latest Skyrim updates or newer modding frameworks.
  • Requires Skyrim Script Extender (SKSE) and its dependencies, which can be a hurdle for mod authors new to scripting.
  • As a modder's resource, it offers no direct gameplay content—end users won't see any benefit unless they use mods that depend on it.
🎯 Is This For You?
For Skyrim SE mod authors who need a reliable way to persist MCM settings or other variables across saves. It's a must-have if you're building complex mods with configurable options. Skip if you're a player looking for gameplay content—this is a backend tool, not a user-facing mod.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're a mod author, integrate FISSES into your scripts by following the included documentation—it's designed to be simple.
  • Make sure your users have SKSE64 installed, as FISSES relies on it to function.
  • For players, you don't need to install this manually—it comes as a dependency with mods that use it, so just let your mod manager handle it.

📊 Mod Details

Game
Skyrim Mods
Author
TerenceYao
Version
1.4.1-beta
Downloads
7,236,097
Endorsements
52,067
Category
Modders Resources
Created
12/7/2017
Updated
9/25/2022

🔧 How to Install Skyrim Mods

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