Faster HDT-SMP - Ultra Performance Config
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #11 of 109 Animation mods in this game by downloads
📋 About This Mod
What I changed over all the extreme performance preset of FSMP
percentageOfFrameTime: (int 1-100) percentage of the configured min-fps
period allocated to physics calculus.
If your min-fps is 60 and your percentage is 30, then the allocated time
for physics calculus during a frame is 1/60s * 30% = 5ms.
Profiler shows 30% is reasonable, but this is a personal decision.
The question is: how much cpu time is available to you? If you're already
below 60 fps or if you have a 240Hz screen and want to maintain high fps,
you might want to limit the time allocated to physics calculus.
Setting higher than your actual percentage will result in poor
performance because the adjuster will assume you have more time than
available to calculate physics.
Setting lower may set maximumActiveSkeletons too low and leave cpu time
You can set the logs to debug to see how much time is used and how much
skeletons are calculated.
If no value is set, default is 30.
<percentageOfFrameTime>10</percentageOfFrameTime>
<wind>
enabled: (bool) Whether to enable wind effects, default is true.
Wind in Skyrim is not developed well and appears to be a static direction.
Wind can be detected generally from the sky object or by a weather object.
Wind can be tested when snow or rain is falling (e.g., SkyrimStormSnow)
<enabled>false</enabled>
windStrength: (float) Base strength of wind. Compare to gravity which uses
9. 8 m/s^2, default is 2. 0.
<windStrength>2. 0</windStrength>
distanceForNoWind: (float) How close to an obstruction for wind to be fully blocked.
This scales linearly with distanceForMaxWind. default is 50. 0.
<distanceForNoWind>50. 0</distanceForNoWind>
distanceForMaxWind: (float) How far from an obstruction for wind to be not blocked.
This scales linearly with distanceForNoWind. default is 3000. 0.
<distanceForMaxWind>2000. 0</distanceForMaxWind>
</wind>
Want to see a more exciting side of my work?
This is a performance config for Faster HDT-SMP that pushes beyond the standard performance preset, offering better stability and a substantial FPS boost for CPU-bottlenecked systems. It's a niche optimization mod for Skyrim players who struggle with HDT-SMP physics performance.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,451 endorsements and over 138k downloads
- Delivers real FPS gains for CPU-bound rigs, which is where HDT-SMP usually chokes
- Keeps physics behavior decent while pushing performance further than the standard config
⚠️ Cons
- No benefit if your system is GPU-bottlenecked, so it's not a universal fix
- Requires Faster HDT-SMP to be installed, which can be finicky to set up
- Compatibility risk with other mods that tweak HDT-SMP settings or add custom physics configs
For Skyrim players with CPU-bottlenecked systems who want smoother HDT-SMP physics without sacrificing too much visual quality. Skip if your GPU is the limiting factor or if you don't use HDT-SMP at all.
💡 Beginner Tips
- Make sure you have Faster HDT-SMP installed and working before dropping in this config, otherwise it won't do anything.
- If you're not sure whether your system is CPU or GPU bottlenecked, run a performance monitor like MSI Afterburner while in a busy area with physics enabled.
- This config replaces the default Faster HDT-SMP XML files, so keep a backup of the originals if you want to revert.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- WhereDeadAngelsLie
- Version
- 1.1.0
- Downloads
- 138,510
- Endorsements
- 1,451
- Category
- Animation
- Created
- 4/25/2023
- Updated
- 9/14/2023
🔧 How to Install Skyrim Mods
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