Face Discoloration Fix
⚪ Last updated 2022⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (4 images)
🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #12 of 156 Bug Fixes mods in this game by downloads
📋 About This Mod
Overview
If you've ever installed many mods for customizing NPC appearances, there's a good chance you've also run into the "dark face" bug, or other face discoloration issues. The reason this happens is because the game relies on preprocessed FaceGen data for NPC head meshes and textures, which are exported by the Creation Kit. When that mesh data doesn't match up with the expected "head parts" information in the plugin data, the game regenerates the faces but doesn't load face tint data, making the faces appear black.
This mod prevents the game from discarding tint data, so when errors are encountered, it will regenerate faces with correct colors.
Remarks
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[] You can use this fix as a runtime equivalent to Creation Kit's 'Ctrl+F4' to generate FaceGen. This means it will work for mods such as VHR - Vanilla Hair Replacer. High Poly Head should also take effect if you distribute it with the xEdit script.
[
] NPC appearance overhauls that use custom sculpts and custom textures are safe to use with this mod installed, but if you have a conflict in your load order that breaks those mods, this mod will not be able to restore the intended appearance. It will only fix the discoloration.[] NPCs whose heads get regenerated will always be based on their face morph data from your loaded plugins. They will also be affected by appearance mods such as Expressive Facegen Morphs and High Poly Vanilla Hair, which would normally only affect the player unless explicitly regenerated in CK.
[] As you might imagine, generating FaceGen is slower than loading preprocessed FaceGen. In my tests, preprocessed FaceGen would load in about 0. 2ms per NPC, while generating it could take roughly 30-70ms depending on the NPC.
Face Discoloration Fix by Parapets is a lightweight bug fix mod that eliminates the 'dark face' issue in Skyrim, caused by FaceGen errors. With 37,819 endorsements and 5.9 million downloads, it's a highly trusted and widely used solution for a common visual glitch.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 37,819 endorsements and 5.9 million downloads — this is a must-have for anyone tired of dark faces.
- Simple and effective: directly targets the FaceGen error root cause, no extra bloat.
- Last updated in 2022, so it's stable and compatible with most setups.
⚠️ Cons
- Only fixes dark face issues; doesn't address other visual glitches or mod conflicts.
- Requires you to have the issue in the first place — if you don't have dark faces, you won't notice a difference.
- No detailed documentation on how it works under the hood, but for a bug fix that's often fine.
For Skyrim players who've encountered the annoying dark face bug on NPCs and want a quick, reliable fix. Also for modders who want a clean base before adding other visual mods. Skip if you never see dark faces or if you're looking for a comprehensive visual overhaul.
💡 Beginner Tips
- Install via your mod manager (like Vortex or MO2) and place it early in your load order to ensure it overwrites any conflicting face data.
- If you're using other mods that alter NPC faces, make sure this mod loads after them to get the fix.
- Check your game's Data folder to confirm the mod's files are properly installed if you manually install.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Parapets
- Version
- 1.0.3
- Downloads
- 5,858,827
- Endorsements
- 37,819
- Category
- Bug Fixes
- Created
- 11/16/2020
- Updated
- 9/24/2022
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
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