Everybody Hates Nazeem

⭐ ⭐ (124 endorsements) 📥 4,698 downloads 📌 v1.0 📅 7/12/2026
🟡 Updated this year

By JobiWanUK · NPC

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/12/2026 📅 Created: 7/12/2026
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #51 of 111 NPC mods in this game by downloads

📋 About This Mod

Adds around 130 new lines for Nazeem with added scenes and reactions from nearby NPCs. ESL flagged.

You are no longer forced to hate Nazeem alone as nearby NPCs will also react to his comments and interact with him in other ways.

Brief Overview of the Mod

  • []Adds around 50 new lines of hello, idle and goodbye dialogue lines to Nazeem[/]

    []Four brand new scenes that vary each time[/]

    []NPC reactions to Nazeem's comments[/]

    []Support for vanilla-voiced followers[/]

    []Silent support for non-vanilla voiced NPCs[/]

    []Notice corpse lines for when Nazeem dies[/]

    []Approximately 360 new voice lines in total[/]

More Details

The mod has several components, the main one being a scene that will trigger when you're in 'hello' range of Nazeem. To avoid conflicts with mods that give player dialogue to NPCs I've designed the hello lines to not trigger when you activate/press E on Nazeem, just when are you in close range to him.

There's a patch in optional files to overwrite this if you're using a mod that changes the hello functionality, or you just prefer it like that. To avoid repetition there is a one hour (game time) cooldown between his hello comments.

Nazeem has a pool of about 35 new greetings in his usual superior manner. Up to three nearby NPCs will react to his comments (selected voice types only). One nearby guard may comment and if you have a vanilla voiced follower, they may also make a comment. There's a chance that mod-added, custom voiced NPCs will be drawn into the scene silently, with them head tracking the NPCs that are talking, as if they're listening to the conversation.

He also has 7 new idle comments, one for each day of the week which will also trigger angry reactions from NPCs that are close to him when he says them.  There are several new goodbye comments when you end a conversation with him.

I've also added four new scenes that trigger randomly with Anoriath, Carlotta, Fralia and random city guards. Each scene has been carefully crafted with multiple random lines so that they are not the exact same conversation each time. The guard scene will only trigger if there are two guards in fairly close proximity. Nazeem will complain to them about something and they will react accordingly. Again this has a random element and will play out differently with different complaints and reactions. Nearby NPCs may also have something to say.

If, by some freak accident, Nazeem should die, there are new 'notice corpse' lines for selected voice types and several unique lines from specific NPCs.

He will also recognise if you are a Thane of Whiterun (he still won'

📊 Mod Details

Game
Skyrim Mods
Author
JobiWanUK
Version
1.0
Downloads
4,698
Endorsements
124
Category
NPC
Created
7/12/2026
Updated
7/12/2026

🔧 How to Install Skyrim Mods

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