Essentials Be Gone SKSE Reborn
⚪ Last updated 2020⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #124 of 143 Gameplay mods in this game by downloads
📋 About This Mod
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Original idea by powerofthree, due to no source code, this is a complete rework trying to achieve the same function, compiled against the latest address library so it's version independent. (> 1. 5. 39)
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This plugin dynamically changes NPCs' essential flag to proteced. Allow you to kill them like you should.
Reference Guide
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Why should you choose this over other similiar mod?
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[]SKSE plugin that does not count toward your esp slot.
[
]Safe to install / uninstall mid game, does not bake your save file.[]Dynamically patch all NPCs, no matter it's vanilla or mod-introduced.
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Changelog :
Changed the code from preload scan to post load eventsink. Now should remove every NPC's essential status correctly.
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TODO :
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[]Remove kids' flag.
[]Add a message pop up
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Options in Json :
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[]"heartOfFury" : false, will keep main quest NPCs as essential, set to true will strip off their immortalities.
# Warning : Will break your game if you actually kill the quest related NPCs.
QuestNPC = {
// unbound
0x0002BF9D, // Ralof
0x0002BF9F, // Hadvar
0x0008E4F1, // Alduin
0x0001414D, // Ulfric
// before the storm
0x00013BBD, // Balgruuf
0x00013BB8, // Irileth
// bleak falls barrow
0x00013BBB, // Farengar
0x0001347A, // Lucan
0x00013478, // Delphine, does she deserve protection
// dragon rising
0x00013BBA, // Proventus
// the way of the voice
0x000136BB, // Wilhelm
0x0002C6CE, // Borri
0x0002C6C7, // Arngeir
0x0002C6CA, // Wulfgar
// the horn of jurgen windcaller
// a blade in the dark
// diplomatic immunity
0x00036194, // Malborn
0x00013269, // Elenwen
0x000368C8, // Razelan
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[]"heartOfFury" : false, will keep main quest NPCs as essential, set to true will strip off their immortalities.
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[]Remove kids' flag.
Essentials Be Gone SKSE Reborn is a lightweight SKSE plugin for Skyrim that dynamically changes essential NPCs to protected, making them killable by the player. It has 321 endorsements and was last updated in April 2020, indicating a stable, community-tested mod for players who want more freedom in combat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 321 endorsements and 38k downloads—plenty of players trust this.
- Does exactly what it says: makes essential NPCs killable without breaking quests (protected status keeps them alive unless you strike the final blow).
- Lightweight SKSE plugin—no heavy scripts or performance hit, just a clean gameplay tweak.
⚠️ Cons
- Last updated in 2020—might not be compatible with the latest Skyrim version or SKSE updates, so check before installing.
- Changing essential NPCs to protected can still cause quest issues if you accidentally kill a quest-giver—save often.
- No built-in configuration to exclude specific NPCs; it's all-or-nothing for essential NPCs.
For Skyrim players who hate unkillable essential NPCs and want more realism in combat. If you're tired of enemies tanking hits while essential, this mod lets you finish the job. Skip if you prefer to keep essential NPCs safe for quest integrity.
💡 Beginner Tips
- Make sure you have the correct SKSE version for your Skyrim build (Special Edition vs. Legendary Edition) to avoid crashes.
- Load this plugin after other mods that affect NPCs to ensure it takes precedence.
- Test with a save before committing—kill a minor essential NPC to see if quests break.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Dropkicker
- Version
- 2.0
- Downloads
- 38,402
- Endorsements
- 321
- Category
- Gameplay
- Created
- 3/31/2020
- Updated
- 4/1/2020
🔧 How to Install Skyrim Mods
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