Enhanced Solitude with Vanilla Textures and Misc Tweaks

⭐ ⭐ (255 endorsements) 📥 7,798 downloads 📌 v0.0.1 📅 9/6/2020
⚪ Last updated 2020

By leontristain · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/6/2020 📅 Created: 9/6/2020
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #3 of 195 Patches mods in this game by downloads

📋 About This Mod

Overview

This mod is a simple patch I made that lets me use vanilla textures with Enhanced Solitude, plus some miscellaneous fixes.

This mod is not compatible with Open Cities Skyrim.

When I first saw Enhanced Solitude, I knew it was going to be a must-have mod in my load order. Turned out, I liked just about every aspect about it except the textures. ES's visual aesthetic is colorful and varied where each building has its own uniqueness, which is probably great for many other people. For me though, this just makes the place feel chaotic and messy, and I would prefer the capital of Skyrim to have a more "proper" and "coherent" set of architecture.

So this patch tries to "undo" ES's opinionated textures so that we can pick and choose our own texture packs to go with ES.

What The Patch Does

  • []Within the Solitude City, the patch reverts every instance I can find where Enhanced Solitude SSE.esp disabled a vanilla building static and added a new static with custom textures in its place, by disabling the ES-added static, and bringing forward Skyrim.esm record thus reverting ES's disables.

    []Within the Solitude City, the patch modifies every new ES-added building I can find that referenced one of its retextured statics, and updates it to reference an equivalent vanilla static record instead. This means all the new houses added with custom textures now uses the vanilla game models instead.

    The end result of the above is a ES that basically uses vanilla buildings just about everywhere.

    Note that I left SolitudeBase and the Blue Palace untouched, because my other patches for Solitude touches those things and I didn't want to add yet another load order concern when used in conjunction.

    Additionally this patch contains 2 small tweaks I made for my own liking.

    • []I disabled 4 "PatioWallEntrance" objects ES placed at the two archways going into the Castle Dour courtyard. These objects had jarring texture compared to the wall behind it, and felt a bit too much to me. Without them, the normal arches looked good enough and a bit more open and free, which I believe to be superior.

      []Outside the Solitude gate in the Tamriel worldspace, ES added a whole bunch of buildings. Specifically there's a gatehouse building that had a door platform that was both weird and kind of "ate into" the grandeur of the Solitude gate. I fixed this by lowering the building slightly so that the platform sinks below the ground. Also tweaked the floor and door position there slightly to get the final, much cleaner, look.

      Another Thing You Might Want To Know

      In addition to this patch, any texture pack you want to use should override ES's a

🤖 AI-enhanced — based on mod data

This patch reverts Enhanced Solitude's custom textures in Solitude City back to vanilla building statics, while keeping ES's layout and new structures. It also includes two small tweaks and is incompatible with Open Cities Skyrim. For players who prefer a coherent vanilla look with ES's expanded city.

✨ Key Features

Reverts Enhanced Solitude's custom textures to vanilla building statics throughout Solitude City
Updates ES-added buildings to reference vanilla static records instead of retextured ones
Leaves SolitudeBase and Blue Palace untouched to avoid conflicts with other patches
Includes two small tweaks: disables 4 'PatioWallEntrance' objects
Not compatible with Open Cities Skyrim

📊 Pros & Cons

✅ Pros

  • Community-trusted with 255 endorsements and nearly 8k downloads
  • Gives you the full Enhanced Solitude layout without the chaotic, colorful textures
  • Lets you pair ES with your own texture pack for a coherent capital city

⚠️ Cons

  • Hard incompatibility with Open Cities Skyrim – you'll have to pick one
  • Leaves SolitudeBase and Blue Palace untouched, so those areas still have ES's textures
  • Last updated in 2020 – may need testing with newer ES versions or other mods
🎯 Is This For You?
For Skyrim players who love Enhanced Solitude's expanded city but hate its mismatched textures. If you want a more uniform, vanilla-style Solitude with ES's new buildings, this is your patch. Skip if you're using Open Cities Skyrim or if you actually like ES's colorful look.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure this patch loads after Enhanced Solitude in your load order so the reverts apply correctly.
  • If you use a mod manager, let it handle the file placement – it's just a single ESP.
  • Pair with a texture overhaul like Skyrim 202X to get the coherent look you're after.

📊 Mod Details

Game
Skyrim Mods
Author
leontristain
Version
0.0.1
Downloads
7,798
Endorsements
255
Category
Patches
Created
9/6/2020
Updated
9/6/2020

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

Keep browsing — more Skyrim mods await

📋 All Skyrim Mods 🏆 Top 25 📂 More Patches 👤 More by leontristain 🔎 Similar Mods 🌐 Best Patches (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods