End Times of Dawnguard

⭐ ⭐ (215 endorsements) 📥 29,882 downloads 📌 v1.0 📅 1/1/2022
⚪ Last updated 2022

By grasscid · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/1/2022 📅 Created: 1/1/2022
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #97 of 162 Immersion mods in this game by downloads

📋 About This Mod

LE Version available here: https://www.nexusmods.com/skyrim/mods/110362

INTRODUCTION

This is my End Times mod retooled for the Dawnguard main quest. It will turn the search for Auriel's Bow into a proper race against time, with dire consequences for failure! The original End Times mod is not required for this one to function, although the two are fully compatible and independent of each other.

OVERVIEW

This mod adds a customizable timer to your game that counts days, and indicates when Harkon will claim Auriel's Bow for himself. If you've already begun the Dawnguard questline, the timer will activate right away. Otherwise, the timer will start upon receiving either the "Dawnguard" or "Awakening" quests. If you don't retrieve Auriel's Bow before the timer reaches 0, you'll be treated to the bloodcursed eternal night, a vicious swarm of bats, and an endless number of hungry vampires showing up to turn you into a snack, followed ultimately by your death. Then you'll have to reload an earlier save and try to do it faster or start a new game entirely.

This mod will automatically disable itself if it detects that the Dawnguard questline (up to "Touching the Sky") has been completed. For optimal performance, it is recommended to install/activate this mod right after beginning the Dawnguard/Awakening quests. Otherwise, it is recommended to open and close the MCM once you do start these quests to give the timer a kickstart (otherwise it won't start counting until after the script updates on its own again, which would take up to an hour in-game by default).

MCM SUPPORT(SKSE+SkyUI only)

This mod includes an MCM (Mod Configuration Menu) that you can use to customize this mod's features. Here, among other things, is where you can configure  how many days you want your time limit to be set to. You can also "lock in" your time limit setting here so that you don't get tempted to move the goalpost if you get close to the expiration date.

REQUIREMENTS

Dawnguard is obviously required to use this mod. SKSE (Skyrim Script Extender) and SkyUI are strongly recommended as you won't be able to easily customize the mod without them. Also, the only way to view your countdown timer without SKSE+SkyUI is the "Sundial" Spell.

If you don't have SKSE+SkyUI and don't wish to install them, you can adjust your countdown timer by opening the command console and typing set GameDaysLeftDG to X with X being the desired amount of days from the start of Dawnguard til doomsday.

COMPATIBILITY

This mod should be fully compatible and will work as expected with just about everything. The only mods that may not play nice are those that manipulate the vanilla "GameDaysPassed" GlobalVariable, but I don't really know of any that do.

This mod can also be used side-by-side with the regular versi

🤖 AI-enhanced — based on mod data

End Times of Dawnguard adds a countdown timer to Skyrim's Dawnguard questline, forcing you to retrieve Auriel's Bow before Harkon uses it to end the world. Fully customizable via MCM, this mod raises the stakes for players who want urgency in their playthroughs. With 215 endorsements and nearly 30k downloads, it's a niche but proven addition for immersion-focused players.

✨ Key Features

Adds a timer to your savegame that counts down until Harkon takes over the world.
Requires you to retrieve Auriel's Bow before the timer expires.
Fully customizable with an MCM menu.

📊 Pros & Cons

✅ Pros

  • Community-tested with 215 endorsements and nearly 30k downloads.
  • Adds real urgency to a questline that otherwise feels like a given.
  • MCM customization means you can tweak the timer to fit your playstyle.

⚠️ Cons

  • Timer pressure might not suit players who prefer exploring at their own pace.
  • Only affects the Dawnguard questline, so impact is limited to that content.
  • Potential conflicts with other mods that alter the Dawnguard quest or Auriel's Bow.
🎯 Is This For You?
For Skyrim players who want the Dawnguard questline to feel like a race against time, adding tension and replayability. If you're a completionist who hates timers, this mod will stress you out—skip it. Perfect for immersion enthusiasts who want consequences for dawdling.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Use the MCM to adjust the timer length to your preferred pace before starting the questline.
  • Make sure to start the Dawnguard questline early in your playthrough to avoid feeling rushed.
  • If you're using other Dawnguard overhaul mods, test for conflicts after installation.

📊 Mod Details

Game
Skyrim Mods
Author
grasscid
Version
1.0
Downloads
29,882
Endorsements
215
Category
Immersion
Created
1/1/2022
Updated
1/1/2022

🔧 How to Install Skyrim Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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