Dynamically Disable Eye Adaptation and Bloom
⚪ Last updated 2016⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #18 of 54 Visuals and Graphics mods in this game by downloads
📋 About This Mod
Overview:
Like many people I find the HDR eye adaptation and object blooming a distraction rather than an enhancement to the game. But I didn't like that all the current solutions had conflicts with lighting mods (ELE, Relighting Skyrim, etc...). So I created this mod. Instead of editing ImageSpaces in the CreationKit, this mod creates ImageSpaceModifiers and applies them dynamically through script.This method means that: A) This should be compatible with every mod out there. B) You can toggle the effects on and off in-game.
For those of you using SkyUI (MCM), you can toggle the effects through the Mod Configuration Menu. Everyone else can do so by reading the books added to your inventory.
You can see a before and after example of the Bloom effect being disabled in the uploaded image, and there's a video for Eye Adaptation.
Installation:
There are 2 versions. Install one or the other, not both.The regular version has no requirements beyond the game itself. The MCM version requires SKSE, and optionally SkyUI. I've only tested it on SKSE 1. 7a, but it should work with 1. 6 as well.
Either install the package through a Mod Manager/Organizer or unzip its contents into your Skyrim Data directory.
Both effects will be disabled by default upon installation.
Uninstallation:
To uninstall simply delete DisableHDREffects.* from your Skyrim Data directory.Known Issues:
- Loading a save game or doing a wait while staring at a fire at night can cause the screen to be very dark. Opening and closing the map, or toggling eye adaption on and off will fix it.Changelog:
1. 2. 0 - Refactored the code to allow having MCM and non-MCM releases (for Skyrim SE) - Added workarounds for some of the common adaptation issues (waiting through a sunrise/sunset, loading a save game at night) - Added hotkey support for toggling the effects (MCM version only). Configurable in MCM.This mod disables eye adaptation and object blooming in Skyrim through scripting, offering compatibility with all image space lighting mods. It's a lightweight visual tweak for players who find these effects irritating, with 1,826 endorsements and 47,483 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,826 endorsements and 47k downloads
- Lightweight scripting approach avoids heavy performance hits
- Works alongside popular lighting overhauls without conflicts
⚠️ Cons
- Last updated in 2016, so may have compatibility issues with newer Skyrim versions
- Script-based disabling might not cover all edge cases or custom effects
- No active updates means potential conflicts with future mods
For Skyrim players who find eye adaptation and bloom annoying and want a simple fix that doesn't clash with their lighting mods. Skip if you're on the latest Skyrim version and worry about outdated mods, or if you actually like those effects.
💡 Beginner Tips
- Place this mod early in your load order to ensure it applies before other lighting mods.
- If you use a mod manager, install via mod manager to easily disable if needed.
- Test in a bright area like a snowy tundra to see the effect immediately.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- jstabb
- Version
- 1.2.0
- Downloads
- 47,483
- Endorsements
- 1,826
- Category
- Visuals and Graphics
- Created
- 11/1/2016
- Updated
- 11/1/2016
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
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