Dynamic Animation Casting - NG
⚪ Last updated 2023⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #28 of 201 Animation mods in this game by downloads
📋 About This Mod
Casting arbitrary spells at animation events. Support SE/AE/VR builds (include AE 1. 6. 629+).
Supercharged Loki's DynamicAnimationCasting mod with LOT of optimization and new features.
In short, this mod allows modders to build new staff/spell casting mechanisms into Skyrim. For example, staff mod that can cast ANY spells you equipped on your off hand, with damage and cost modifiers.
Note, this mod is backward compatible with DAC, but the new features in this mod requires the up to date version of this plugin.
Configuration files
Please replace 'o-n' with 'on' in the following code, nexus cannot display onXXX correctly.
Create a new "event" array and fill it with these settings:
Note, <Form ID> must be give by the string like "Plugin.esp|0xAAAA", same as DAR format
Required
- Animatio-nEvent = <String> The animation event you wish to spawn the spells on, check the Animatio-nEvent.txt
Conditions (ALL* conditions given must meet, OMIT the conditions you don't use)
- ExclusiveGroup = <String> Only one event in the same ExclusiveGroup can be triggered on an Animatio-nEvent. Prevent duplicate trigger when you have multiple conditions for same cast.
- HasActorFormID = <Form ID> Will only allow the spells to spawn for this actor. Set to 0 or -1 to ignore. Player is "Skyrim.esm|20"
- HasRaceFormID = <Form ID> Will only allow the spells to spawn for this race. Set to 0 or -1 to ignore.
- HasEffectFormID = <Form ID> Will only allow the spells to spawn while the actor has this active effect. Set to 0 or -1 to ignore.
- HasKeywordFormID = <Form ID> Will only allow the spells to spawn while the actor has this keyword. Set to 0 or -1 to ignore.
- HasPerkFormID = <Form ID> Will only allow the spells to spawn while the actor has this perk. Set to 0 or -1 to ignore.
- IsOnMount = <Boolean> Will only allow the spells to spawn while the actor is mounting or not. Omit this option to ignore.
- IsSneaking = <Boolean> Will only allow the spells to spawn while the actor is sneaking or not. Omit this option to ignore.
- IsRunning = <Boolean> Will only allow the spells to spawn while the actor is running or not. Omit this option to ignore.
- IsEquippedRightFormID = <Form ID> Will only allow the spells to spawn while the actor holds this weapon. Set to 0 or -1 to ignore.
- IsEquippedLeftFormID = <Form ID> Will only allow the spells to spawn while the actor holds this weapon. Set to 0 or -1 to ignore.
- HasWeapo-nType =
Dynamic Animation Casting - NG is a framework mod by Loki-ArcEarth that enables new spell casting animations and mechanics. With 10,975 endorsements and 3.5 million downloads, it's a widely adopted base for other mods. Last updated in June 2023, it remains relevant for modders and players seeking enhanced casting experiences.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust – 10,975 endorsements and 3.5M downloads show it's a go-to framework.
- Active development as of June 2023, so it's likely compatible with recent game versions.
- Opens up a ton of possibilities for modders to create unique casting animations.
⚠️ Cons
- It's a framework, not a standalone content mod – you'll need other mods to see actual new animations.
- No detailed description provided, so you'll have to dig into the files or comments to understand how to use it.
- Last updated over a year ago – may not be updated for the latest game patches, so check compatibility.
For modders and players who want to expand spell casting animations. If you're a mod author looking to build on a solid framework, this is essential. Casual players might skip unless they specifically want to install casting animation overhauls that depend on this.
💡 Beginner Tips
- Since it's a framework, look for other mods that require it as a dependency to get new animations.
- Check the mod's comments or forum posts for usage examples and compatibility notes.
- If you're on Skyrim, ensure you have the latest version of SKSE64 installed, as many animation frameworks rely on it.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Loki-ArcEarth
- Version
- 3.2.4
- Downloads
- 3,506,639
- Endorsements
- 10,975
- Category
- Animation
- Created
- 8/13/2022
- Updated
- 6/16/2023
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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