Dwemer Tonal Weaponry - AIO
🟠 Updated over a year ago⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #64 of 72 Weapons mods in this game by downloads
📋 About This Mod
This mod allows you to construct an ancient Dwemer weapon using the art of tonal magics to draw forth blades of energy with which to annihilate your foes. Eight different colour blades (with differing powers) are available at 4 tiers of damage. As a weapon built on the Dwarves' unique tonal architecture, it is not Smithing which dictates your skill in crafting the weapon, instead it is your knowledge of Enchanting alongside other schools of magic that open up more powerful versions of the weapon. The tonal smith pours this knowledge into a soul gem, empowering the weapon with enchantments that do not fade with use.
This combines my previously created Tonal weapons mods, allowing you to create a Tonal Sword, Glaive (Battleaxe), Daikatana (Greatsword), or Twinblade (Greatsword)
You start by crafting a Basic Tonal weapon at a forge, from a single Dwemer Metal Ingot and an empty Common Soulgem. You can then upgrade this weapon into the different archetypes/colours with a Filled Soulgem. When you meet the Enchanting level requirement you can then convert the weapon into a (White) Enhanced/Superior/Ultimate tier weapon with a stronger empty Soulgem, and then an equivalent filled soulgem to apply the archetype.
Tier Requirements
Basic - no requirement
Enhanced - 40 skill level in Enchanting, Greater soul gems
Superior - 60 skill level in Enchanting, Grand Soul gem
Ultimate - 95 skill level in Enchanting, 3 Grand Filled Soulgems
Archetypes
Basic, Enhanced, and Superior tier weapons can be adapted with effects similar to weapon enchantments but without needing to be recharged, and give the weapons at these tiers their unique colours.
BLUE/SHOCK TONAL BLADE - imbued with lightning to deal additional damage to health and magicka.
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[]Requires Destruction level 25/50/75
ORANGE/FIRE TONAL BLADE - imbued with fire to deal additional damage to health.
- [
TEAL/FROST TONAL BLADE - imbued with ice to deal additional damage to health.
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[]Requires Destruction level 25/50/75
GREEN/POISON TONAL BLADE - a vile blade delivering additional poison damage with every strike.
- [
YELLOW/SUN TONAL BLADE - [/s
Dwemer Tonal Weaponry - AIO combines all previous tonal weapons mods into one package, letting you summon energy weapons using ancient tonal magic. Imbue blades with power based on enchanting and magic school knowledge. Includes new weapon types. Popular with 631 endorsements and 257k downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 631 endorsements and over 257k downloads
- All-in-one package saves you from juggling multiple mods
- Unique mechanic that ties weapon power to your magic skills
⚠️ Cons
- Last updated March 2025 — may not be compatible with future game patches
- Requires understanding of enchanting and magic schools to fully utilize
For Skyrim players who love Dwemer lore and want a unique, magic-infused weapon experience. Perfect for mage or spellsword builds that want to channel their magical knowledge into combat. Skip if you prefer traditional physical weapons or want a mod with extensive documentation.
💡 Beginner Tips
- Make sure to read the mod's in-game books or notes for tonal magic mechanics, as the description lacks details.
- Level up your enchanting and relevant magic schools to unlock more powerful imbued weapons.
- Check the mod's posts section on the Nexus for user tips and compatibility notes.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- rob18
- Version
- 2.1
- Downloads
- 257,514
- Endorsements
- 631
- Category
- Weapons
- Created
- 4/20/2023
- Updated
- 3/14/2025
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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