Diverse Racial Skeletons for MUSE - Fixes and Adjustments

⭐ ⭐ (128 endorsements) 📥 14,480 downloads 📌 v0.5.2 📅 6/16/2024
⚪ Last updated 2024

By Xaliber · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/16/2024 📅 Created: 6/16/2024
⚠️ Install Order · 8 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 XPMSSE Find it →
7📦 Mu Skeleton Editor Find it →
8📦 Geotan's Diverse Racial Skeletons for MUSE Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #10 of 18 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

Description

This mod replicates the changes made by FK's Diverse Racial Skeletons as Mu Skeleton Editor (MUSE) configs. Geotan's MUSE config of FKDRS, which this mod is based on, has a couple errors and wonkiness. This mod attempts to fix them and made some adjustments as follow:

  • []Skeleton changes now also applies to males. Geotan's version only applies to females.

    []Altmer males no longer has giraffe neck and dislocated shoulder.

    []Orc males have slightly bulkier hip and legs.

    []...more to come...

Why use MUSE?

Think of it like SPID or BOS but for configuring skeletons. So the skeleton edits made through MUSE is conducted in run time, and thus you can avoid conflicts with other custom skeletons. JSON configuration also allows easy modification - just edit the .json and .ini files directly. In other words, this is a:

Plugin-free and script-free mod.

Just make sure you don't run this mod alongside FK's Diverse Racial Skeletons, Racial Body Morphs Redux, or any other skeleton editing mod. Running them together could cause the skeleton changes to apply twice, resulting in characters that look very strange.

Requirement

  • []XPMSSE - see instruction below

    []Mu Skeleton Editor

    []Geotan's Diverse Racial Skeletons for MUSE

    Installation

    • []Download and install the requirements listed above.

      []If you're using Immersive Equipment Displays and/or have no interest in using the scripts from XPMSSE, during XPMSSE installation choose these options below:

      []Installation: Extended

      []Rigs: XPMS(S)E Latest

      []Ingame Customizing: RaceMenu

      []Compatibility Patches: None

      []And go to the XPMSSE directory and delete everything except the /meshes/ folder.

      []Download and install this mod.

      []Overwrite everything else when asked.

      [*]Play your game.

      Mod can be installed whenever you want.

      However, keep in mind that skeleton changes will only affect NPCs you haven't encountered before.

      Compatibility

      Just make sure you don't run this mod alongside FK's Diverse Racial Skeletons, Racial Body Morphs Redux, or any other skeleton editing mod. Running them t

🤖 AI-enhanced — based on mod data

This mod fixes and adjusts Geotan's Diverse Racial Skeletons for MUSE, a config that replicates FK's Diverse Racial Skeletons as MUSE configs. It applies skeleton changes to males, fixes Altmer neck/shoulder issues, and adds bulkier hips/legs for Orc males. Requires XPMSSE, Mu Skeleton Editor, and Geotan's config. Plugin-free and script-free, it avoids conflicts with other skeleton mods.

✨ Key Features

Skeleton changes now apply to males, unlike Geotan's version which only affected females.
Fixes Altmer males' giraffe neck and dislocated shoulder issues.
Orc males receive slightly bulkier hips and legs.
Plugin-free and script-free, using MUSE for runtime skeleton configuration.
JSON configuration allows easy editing of .json and .ini files.
Based on Geotan's MUSE config of FKDRS, with fixes and adjustments.

📊 Pros & Cons

✅ Pros

  • Community-approved with 128 endorsements and over 14k downloads.
  • Fixes real issues from the base mod, like the Altmer neck and shoulder problems.
  • Runtime skeleton editing means no plugin conflicts with other skeleton mods.

⚠️ Cons

  • Requires three separate mods (XPMSSE, MUSE, Geotan's config) to work.
  • Must not be run alongside other skeleton editing mods or you'll get weird-looking characters.
  • Limited to specific race adjustments; may not cover all races or body types.
🎯 Is This For You?
For Skyrim modders who want diverse racial skeletons without plugin conflicts and are comfortable with MUSE configs. If you're already using FK's Diverse Racial Skeletons or Racial Body Morphs Redux, skip this—it'll clash. This is for players who want fine-tuned skeleton tweaks and don't mind a multi-step install.
📦 Install:Hard· 15+ minutes

💡 Beginner Tips

  • When installing XPMSSE, choose the Extended installation, XPMS(S)E Latest rig, RaceMenu for in-game customizing, and no compatibility patches, then delete everything except the /meshes/ folder if you're using Immersive Equipment Displays.
  • Make sure you don't have FK's Diverse Racial Skeletons, Racial Body Morphs Redux, or any other skeleton editing mod active—they'll double up and break your character's proportions.
  • Edit the .json and .ini files directly to tweak the skeleton changes to your liking, since the mod is designed for easy customization.

📊 Mod Details

Game
Skyrim Mods
Author
Xaliber
Version
0.5.2
Downloads
14,480
Endorsements
128
Category
Races, Classes, and Birthsigns
Created
6/16/2024
Updated
6/16/2024

🔧 How to Install Skyrim Mods

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