Dead By Dining - Dynamic Food Poisoning System
🟠 Updated over a year ago⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #77 of 104 Gameplay mods in this game by downloads
📋 About This Mod
That was the most difficult to implement mod I've ever made, but equally as useful for my playthroughs. Hope you'll find it useful too. Enjoy!
Be sure to read the Possibilities and Limitations section below.
The source files are on my GitHub.
Description:
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[]Press the hotkey (H) on a food item to open the messagebox with the poisoning option.
[
]What you can poison: all the drinks and food, including blood potions.[]What you can poison with: poisons, aversions, venoms, skooma, sleeping tree sap, lotus/nightshade extracts, philter of the phantom.
[]When you decide to put poison in someone's food, watch out, for if you're caught doing it, you're in trouble.
[]Even your trusted ally will rat you out when they realize that the concoction you've been mixing was meant for them.
[]After you're done with poisoning, you have several options - either consume it yourself, plant it in someone's pocket, give it as a gift, or just leave it in a prominent place near the NPC you don't like, lurk (lollygag), and wait until they notice your treat and... get poisoned.
[]But be careful, NPCs can realize that it was you who tried to harm them and will become hostile. Well, if they can notice you.
[]I suggest pretending to be a tree—so everyone else gets the blame instead.
[]No AI packages and no new items. Its compatible with any mod that changes NPCs' AI or adds new food.
[]You can always patch your modded food by writing its name in DeadByDining_KID.ini.
- All settings can be configured through MCM.Installation:
Hard Requirements: PapyrusUtil, [url=https://www.nexusmods.com/skyrimspecial
Dead By Dining is a gameplay mod for 7 Days to Die that adds a dynamic food poisoning system, allowing players to poison food and drinks to affect enemies, allies, or themselves. It introduces no new items, instead modifying existing mechanics. With 208 endorsements and 164,743 downloads, it has a solid player base and was last updated in January 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 208 endorsements and over 164k downloads.
- Creative approach to stealth and combat by using food as a weapon.
- No new items means it's lightweight and doesn't clutter your inventory.
⚠️ Cons
- May conflict with other gameplay mods that alter food or drink mechanics.
- Poisoning allies could be a griefing tool in multiplayer, so check server rules.
- Requires careful planning to use effectively, not a pick-up-and-play mod.
For 7 Days to Die players who enjoy stealthy, unconventional tactics and want to turn food into a weapon. Also for those who like messing with friends in co-op. Skip if you prefer straightforward combat or don't want to manage poisoning mechanics.
💡 Beginner Tips
- Since this mod adds no new items, you'll need to use existing food and drinks, so stock up on items you're willing to sacrifice.
- Test poisoning on zombies first to understand the effects before using it on players or allies.
- If you're playing on a server, check if the mod is allowed to avoid getting banned for griefing.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- kwamagg
- Version
- 1.5
- Downloads
- 164,743
- Endorsements
- 208
- Category
- Gameplay
- Created
- 1/2/2025
- Updated
- 1/17/2025
🔧 How to Install Skyrim Mods
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