Creation Club Integration
⚪ Last updated 2022⚠️ Install Order · 34 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 34 Overhauls mods in this game by downloads
📋 About This Mod
Creation Club Integration rebalances and integrates Creation Club content into the world of Skyrim. The goal of the mod is to provide an experience similar to how it would have been if the Creation Club items had been existing from game launch.
To that end, most gear had their stats adjusted to the levels of comparable vanilla equivalents. Most non-unique items are now integrated into leveled lists and found dynamically in the world. Enchanted variants for generic gear have been created and distributed, as well.
A new game is not required. However, if you enable this mod mid-game, there will be a few differences in leveled list layouts, as some script injections have already taken place.
Please note that this mod is still in beta, changes may occur.
Affected (and therefore required) content:
- Adventurer's Backpack
- Alternative Armors - Daedric Mail
- Alternative Armors - Daedric Plate
- Alternative Armors - Dragon Plate
- Alternative Armors - Dragonscale
- Alternative Armors - Dwarven Mail
- Alternative Armors - Dwarven Plate
- Alternative Armors - Ebony Plate
- Alternative Armors - Elven Hunter
- Alternative Armors - Iron
- Alternative Armors - Leather
- Alternative Armors - Orcish Plate
- Alternative Armors - Orcish Scaled
- Alternative Armors - Silver
- Alternative Armors - Stalhrim Fur
- Alternative Armors - Steel Soldier
- Bone Wolf
- Dead Man's Dread
- Ghosts of the Tribunal
- Lord's Mail
- Netch Leather Armor
- Nix-Hound
- Plague of the Dead
- Rare Curios
- Saints & Seducers
- Spell Knight Armor
- Vigil Enforcer Armor Set
Version 0. 1
- Initial Release (as beta)
Creation Club Integration rebalances and integrates Creation Club content into Skyrim's world, adjusting gear stats to match vanilla equivalents and distributing non-unique items through leveled lists. It requires all listed Creation Club content and is currently in beta, with version 0.1 released in January 2022. This overhaul is for players who want Creation Club items to feel like they were always part of the game.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support with 353 endorsements and over 11k downloads
- Tackles a real problem: making Creation Club items feel like they belong in the world
- No new game required, so you can drop it into an existing playthrough
⚠️ Cons
- Still in beta, so expect bugs or balance shifts as updates roll out
- Requires a ton of Creation Club content—if you're missing any, the mod won't work properly
- Mid-game installs can mess with leveled lists, so you might see weird loot distribution
For Skyrim players who own a bunch of Creation Club content and want it to feel like it was always part of the game, not tacked on. If you're a completionist who hates seeing overpowered gear or items that break immersion, this is for you. Skip if you don't own the required Creation Club packs or prefer to keep CC content separate.
💡 Beginner Tips
- Make sure you own every listed Creation Club pack before installing—missing even one will break the mod.
- If you're adding this mid-playthrough, be ready for some leveled list weirdness; starting a new game is safer if you want the full experience.
- Since it's in beta, keep an eye on the mod page for updates and check the comments for known issues.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Sarthes Arai
- Version
- 0.1
- Downloads
- 11,802
- Endorsements
- 353
- Category
- Overhauls
- Created
- 1/3/2022
- Updated
- 1/3/2022
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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