Configurable Real Names for SSE
⚪ Last updated 2018⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #8 of 155 Immersion mods in this game by downloads
📋 About This Mod
by Jaxonz and Nellshini
SSE Conversion and Expanded MCM by GPortner
See the Changelog for full Version History.
01 : Introduction and Description
02 : MCM Options and Configuration
03 : Requirements and Installation
04 : Known Issues
05 : Acknowledgements
06 : Contact
01 INTRODUCTION AND DESCRIPTION
"Everyone has a Name"
Real Names automatically assigns a lore-friendly name to anonymous NPCs.
This is an SSE conversion and update to the original Real Names (which was an update to Jaxonz Real Names),which gives an identity to otherwise generic inhabitants of Skyrim. Ever wonder if it's the same Whiterun Guard you're seeing in the Bannered Mane every night, drinking away his sorrows? Wonder no more! With this mod, almost every NPC is given a lore-friendly moniker based on their gender and race. Even some monsters, such as dragons, get a name of their own! It accomplishes this all in a lightweight, clean fashion that's highly configurable to your own personal preferences.
02 MCM OPTIONS AND CONFIGURATION
This edition of Real Names trades out the . INI method of configuration for a vastly expanded MCM. As such, the . INI file no longer exists and jaxonzconsoleplugin is not needed to use this mod.
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[]Strangers Mode: Optionally prevent the automatic renaming of NPCs until the player interacts with them directly (e.g. dialogue).
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[]Allows disabling of renaming monsters and/or dead NPCs.
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[]Allows for an NPC to be assigned a name which is not typical of their Race. By default, this is disabled for all races, but it is not unheard of: Brand-Shei was a Dark Elf raised by Argonians, and Lucien Lachance is an Imperial (despite having a very Breton sounding name).
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[]An option for Khajiit allows configuration of honorific prefices and suffices.
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[]An option for Orcs allows configuration of the Clan name prefix.
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- An Exceptions method which prevents named NPCs from being renamed inadvertently.
03 REQUIREMENTS
Configurable Real Names for SSE automatically gives lore-friendly names to unnamed NPCs in Skyrim Special Edition. With 3,641 endorsements and 471,348 downloads, it's a popular immersion mod that adds depth to the world. Last updated in 2018, it remains a stable choice for players seeking to eliminate generic 'Bandit' or 'Mage' labels.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust – 3,641 endorsements and nearly half a million downloads
- Fills a real immersion gap by giving names to generic NPCs
- Configurable, so you can tweak it to your taste
⚠️ Cons
- Last updated in 2018 – might have issues with newer game patches or mods
- Requires a mod manager for proper installation and configuration
For Skyrim players who hate seeing 'Bandit' or 'Mage' as names and want a more living world. If you're into roleplay or immersion mods, this is a must-have. Skip if you don't care about NPC names or prefer gameplay over atmosphere.
💡 Beginner Tips
- Use a mod manager like Vortex or Mod Organizer 2 to install and manage this mod easily.
- Check the mod's config file (if any) after installation to adjust naming rules to your liking.
- Make sure to load this mod after other NPC-related mods to avoid conflicts.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Jaxonz - Nellshini - GPortner
- Version
- 1.22
- Downloads
- 471,348
- Endorsements
- 3,641
- Category
- Immersion
- Created
- 6/6/2018
- Updated
- 7/27/2018
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